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The lich / l ɪ tʃ / [1] is an undead creature found in the Dungeons & Dragons (D&D) fantasy role-playing game. Liches are spellcasters [ 2 ] who seek to defy death by magical means. The term derives from lich , an archaic term for a corpse .
The more recent use of the term lich for a specific type of undead creature originates from the 1976 Dungeons & Dragons role-playing game booklet Greyhawk, written by Gary Gygax and Rob Kuntz. [ 2 ] Often such a creature is the result of a willful transformation, as a powerful wizard skilled in necromancy who seeks eternal life uses rare ...
Szass is a lich, an undead necromancer. He is the leader and most powerful of the Red Wizards of Thay, a group consisting of eight wizards with the title of zulkir who are the rulers of the country Thay. Many of the creatures that serve Szass Tam are undead. [1] [2] [3]
Vecna (/ ˈ v ɛ k. n ɑː / VEK-nah [2]) is a fictional character appearing in the Dungeons & Dragons fantasy role-playing game. Vecna has been named one of the greatest villains in the Dungeons & Dragons franchise. [3] [4] Originally appearing in the Greyhawk campaign setting, Vecna was described as a powerful wizard who became a lich. [4]
Gene Alloway reviewed Van Richten's Guide to the Lich in a 1994 issue of White Wolf. On a scale of 1 to 5, he rated the module a 3 for Complexity, a 4 for Appearance, and a 5 for Concepts, Playability, and Value. [1] He thought of the module as "a great value.
Here, the exact nature of Azalin's existence is unclear, on two counts. The first count is the issue of a personality split—one source (King of the Dead, a canonical novel) maintains that a traveling wizard named Firan appeared at the border, while an undead lich-like creature named Darcalus materialized in Darkon's central castle, Avernus ...
Forgotten Realms is a campaign setting for the Dungeons & Dragons (D&D) fantasy role-playing game.Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. [1]
Author Gary Gygax in 2007 at the GenCon game convention. Tomb of Horrors was written by Gary Gygax for official D&D tournament play at the 1975 Origins 1 convention. [5] [7] [8] Gygax developed the adventure from an idea by Alan Lucien, one of his original Advanced Dungeons & Dragons (AD&D) playtesters, "and I admit to chuckling evilly as I did so."