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On January 22, 2024, Riot Games announced a significant restructuring, leading to the layoff of 530 employees, which accounts for about 11% of the company's total workforce. The company also shut down Riot Games' indie publishing label, Riot Forge. The decision was made as part of Riot's strategy to refocus on fewer, high-impact projects ...
Los Angeles-based Riot, whose popular titles include "League of Legends", said teams outside of core development will see the largest impact from layoffs. Early last year, Electronic Arts Inc cut ...
Riot Games layoffs. Video game developer Riot Games, which is behind the popular “League of Legends” multiplayer battle game, is trimming 11% of its staff. The company, which is owned by ...
Unity Technologies, Twitch, and Discord separately announced layoffs affecting 1,800, 500, and 170 jobs, respectively. [18] [19] [20] 22 Riot Games laid off about 530 staff. [21] 25 Microsoft Gaming laid off 1,900 staff, and the President of Blizzard Entertainment, Mike Ybarra, left the company. [22] 29
Following 2024’s massive wave of layoffs across the video game industry, one in 10 developers say they were among those cut from AAA studios and indie outlets alike. According to the the Game ...
However, Riot Games, the developer and publisher of League of Legends, also released a statement stating that they have only instructed Formosa Interactive to engage with US union performers and that SAG-AFTRA's press release relates that cancelling a game or hiring non-union talent are related to a game not developed and/or published by them ...
Riot Forge was an American video game publishing label created by Riot Games, developers of the MOBA video game League of Legends.Its purpose was to fund various critically-acclaimed indie game studios to create spin-off games in the fictional universe of Runeterra, generally centered around one or more of the series' playable characters, or Champions.
Layoffs and other workforce reductions are continuing in 2025, following two years of significant job cuts across tech, media, finance, manufacturing, retail, and energy.