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Each game costs a quarter, and machines can be set to play one or two rounds per game. Rounds can be set to play until a player reaches either eleven or fifteen points. Whenever a game is won, the game resets into its "attract mode", where the paddles are stretched across the screen, allowing the ball to bounce along to the side and be re ...
The Bouncer (Japanese: バウンサー, Hepburn: Baunsā) is a 2000 beat 'em up video game for the PlayStation 2 developed by DreamFactory and published by Square.It was released in Japan in December 2000, in North America by Square Electronic Arts in March 2001, and in Europe by Sony Computer Entertainment in June 2001.
Bounces is a 1985 sports/fighting game released for the Commodore 64 and ZX Spectrum. [1] Points are scored by catching and throwing the bouncing ball into a goal, or by knocking the opponent out with the ball or hand-to-hand combat. Each contestant is hampered by being attached to the wall by a length of elastic.
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Bounce is a platformer mobile game series published by Nokia, revolving around the player controlling a red ball and navigating through levels.After the original Bounce, which was a 2D platformer, Nokia made a follow up named Bounce Back, and later teamed up with Rovio Entertainment who developed numerous new titles until 2010, including games set in 3D worlds.
The objective of wallball is to eliminate all other players in order to be the last player standing, or to be the starter of the game continuously (if the game is endless). There game consists of at-least two players, goes for less than 10 minutes and only requires a bouncy ball. [1] The aim of the game is to hit the ball against a wall.