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  2. HUD (video games) - Wikipedia

    en.wikipedia.org/wiki/HUD_(video_games)

    Pressing a key while pointing at an object or character with the cursor can issue actions like shooting, talking, picking up objects, manipulating switches, using computers, etc. Stealthometer – displays the awareness level of enemies to the player's presence (used mainly in stealth games and some first-person shooters ).

  3. Control character - Wikipedia

    en.wikipedia.org/wiki/Control_character

    Many keyboards include keys that do not correspond to any ASCII printable or control character, for example cursor control arrows and word processing functions. The associated keypresses are communicated to computer programs by one of four methods: appropriating otherwise unused control characters; using some encoding other than ASCII; using ...

  4. ANSI escape code - Wikipedia

    en.wikipedia.org/wiki/ANSI_escape_code

    Say the current cursor position is 7(y) and 10(x). The sequence CSI s will save those two numbers. Now you can move to a different cursor position, such as 20(y) and 3(x), using the sequence CSI 20 ; 3 H or CSI 20 ; 3 f. Now if you use the sequence CSI u the cursor position will return to 7(y) and 10(x).

  5. Freddi Fish - Wikipedia

    en.wikipedia.org/wiki/Freddi_Fish

    Freddi and Luther move from one area to another by clicking where the cursor turns into a 3-D arrow. In each area, there are places that the player can click that play an animation that is irrelevant to the plot, including crossover cameos of the other Humongous Entertainment games (Putt-Putt, Fatty Bear, Pajama Sam and Spy Fox), as well as important items to collect (including sea urchins ...

  6. Category : Fictional characters who can turn invisible

    en.wikipedia.org/wiki/Category:Fictional...

    Must be a defining trait – Characters with access to vast powers (such as magical spells, advanced technology and genetic engineering) who are theoretically capable of this superhuman feature or ability – but who have neither made regular use nor provided a notable example of this extraordinary or supernatural feat – are not listed here.

  7. Fire Emblem Awakening - Wikipedia

    en.wikipedia.org/wiki/Fire_Emblem_Awakening

    An example of this was the cursor, which in previous games had been a triangular shape and for Awakening was changed to a pointing hand. [4] One of the more controversial ideas that made it into the final game was the "Casual Mode", first introduced in New Mystery of the Emblem to give the player the option to play with or without permadeath .

  8. NoScript - Wikipedia

    en.wikipedia.org/wiki/NoScript

    NoScript can force the browser to always use HTTPS when establishing connections to some sensitive sites, in order to prevent man-in-the-middle attacks. This behavior can be triggered either by the websites themselves, by sending the Strict Transport Security header, or configured by users for those websites that don't support Strict Transport Security yet.

  9. Ultima Underworld: The Stygian Abyss - Wikipedia

    en.wikipedia.org/wiki/Ultima_Underworld:_The...

    The player uses a freely movable mouse cursor to interact with the game's world, and with the icon-based interface on the heads-up display (HUD). Each icon has a specific effect; for example, the player uses the Look icon to examine objects closely, while the Fight icon readies the weapons of the player character.