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Imperialism II: Age of Exploration is a turn-based strategy computer game developed by Frog City Software and published by Strategic Simulations, Inc. (SSI) in 1999. It is the successor to the 1997 game Imperialism. In Imperialism II, the player starts as ruler of a 16th-century European country, and must build an empire.
The Age of Imperialism, a time period beginning around 1760, saw European industrializing nations, engaging in the process of colonizing, influencing, and annexing other parts of the world. [20] 19th century episodes included the "Scramble for Africa." [21] Africa, divided into colonies under multiple European empires, c. 1914
For the Glory is a grand strategy wargame that is based on Europa Universalis II and Paradox's Europa Engine.It was developed by Crystal Empire Games, a studio composed of members of the Europa Universalis II modification "Alternative Grand Campaign / Event Exchange Project" (AGCEEP) team, and published by Paradox Interactive. [3]
Hodge, Carl Cavanagh, ed. Encyclopedia of the Age of Imperialism, 1800-1914 (2 vol. 2007), Focus on European leaders; Kennedy, Paul. The Rise and Fall of the Great Powers: Economic Change and Military Conflict from 1500 to 2000 (1989) excerpt and text search; very wide-ranging, with much on economic power; Langer, William.
Hodge, Carl Cavanagh, ed. Encyclopedia of the Age of Imperialism, 1800–1914 (2 vol. 2007), Focus on European leaders; Langer, William. An Encyclopedia of World History (5th ed. 1973), very detailed outline; 6th edition ed. by Peter Stearns (2001) has more detail on Third World; McAlister, Lyle N. Spain and Portugal in the New World, 1492 ...
Map showing the British Empire in 1886 (before expansion in Africa) The Imperial Federation was a series of proposals in the late 19th and early 20th centuries to create a federal union to replace the existing British Empire, presenting it as an alternative to colonial imperialism.
Imperialism is a turn-based strategy game for Microsoft Windows and Apple Macintosh computers, developed by Frog City Software and published by Strategic Simulations in 1997. In Imperialism , the player is the ruler of a 19th-century country and aims to become ruler of the world by conquest or by vote.
This is an accepted version of this page This is the latest accepted revision, reviewed on 15 January 2025. Colonial expansion in late 19th and early 20th centuries "Neoimperialism" redirects here. For indirect imperialism and colonial practices following decolonization, see Neocolonialism. For broader coverage of this topic, see Imperialism. This article has multiple issues. Please help ...