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Kaiserreich: Legacy of the Weltkrieg is an alternate history total conversion mod for the grand strategy video game Hearts of Iron IV (2016). Set in an alternate timeline where the Central Powers won World War I, the politics of Kaiserreich is drastically different from the politics and borders present during the real World War II, with several nations impacted by civil wars and revolutions ...
The New Order: Last Days of Europe, a mod set in an alternate 1962 after the Axis Powers won World War II, where there is a three-way Cold War between America, Germany, and Japan. The mod has received praise for its rich storytelling and esoteric atmosphere. [48] The mod was first released into Steam Community on March 27, 2021. [49]
Hearts of Iron IV. Otto I. CharIes I's son and successor in the HOI4 mod, Kaiserreich: Legacy of the Weltkrieg.; The Illusionist. Crown Prince Leopold is the powerful and influential heir to the throne of the Austro-Hungarian Empire in the 2006 film The Illusionist, although his father, the Emperor, is the actual reigning monarch.
Map showing the British Empire in 1886 (before expansion in Africa) The Imperial Federation was a series of proposals in the late 19th and early 20th centuries to create a federal union to replace the existing British Empire, presenting it as an alternative to colonial imperialism.
Darkest Hour: A Hearts of Iron Game is a grand strategy wargame that is based on Paradox Interactive's Europa Engine.. In Darkest Hour, as is the case with other Hearts of Iron titles, the player can take control of almost any country that existed in the game's timeframe, which spans from 1914-1920 or 1933–1964 depending on the scenario.
The studio's 17th game, Imperator: Rome (released 2019), was also built using Clausewitz, but with the addition of new 64-bit software known as "Jomini" (named after 19th century Swiss general Antoine-Henri Jomini) [11] that allows for better 3D rendering and easier creation of mods.
Imperialism II: Age of Exploration is a turn-based strategy computer game developed by Frog City Software and published by Strategic Simulations, Inc. (SSI) in 1999. It is the successor to the 1997 game Imperialism. In Imperialism II, the player starts as ruler of a 16th-century European country, and must build an empire.
Imperialism is a turn-based strategy game for Microsoft Windows and Apple Macintosh computers, developed by Frog City Software and published by Strategic Simulations in 1997. In Imperialism , the player is the ruler of a 19th-century country and aims to become ruler of the world by conquest or by vote.