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Rush Hour is a sliding block puzzle invented by Nob Yoshigahara in the 1970s. It was first sold in the United States in 1996. It is now being manufactured by ThinkFun (formerly Binary Arts). ThinkFun now sells Rush Hour spin-offs Rush Hour Jr., Safari Rush Hour, Railroad Rush Hour, Rush Hour Brain Fitness and Rush Hour Shift, with puzzles by ...
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JFK Reloaded was developed by Traffic Management Limited (trade name: Traffic Games), a company based in Stirling, Scotland. [10] [11] The company's founder and managing director, Kirk Ewing, had previously worked at VIS Entertainment as the creative director for the 2002 game State of Emergency, which had been criticized for replicating the 1999 Seattle WTO protests.
It has been classified as a clone of the classic game franchise Crazy Taxi. Also because this game has no traffic lights , stop signs , or even law enforcers , the cab drivers get to ignore the speed limit and ram and/or evade other vehicles on the road just like in Crazy Taxi .
Burnout Revenge is a 2005 racing video game developed by Criterion Games and published by Electronic Arts for PlayStation 2, Xbox and Xbox 360.. Similar to its predecessor Burnout 3: Takedown, Revenge focuses on a mixture of racing in the midst of rush-hour traffic, and vehicular combat; players use the cars themselves as weapons.
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The game is primarily single-player, but allows for two players to play intermittently against each other. [3] The game's races take place in a number of Californian settings, including Grass Valley, the Sierra Nevada, Napa Valley and the Pacific Coast Highway. [4] During a race, the racer can brake, accelerate, and attack neighboring opponents.