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  2. LAUSD, fed up with kids distracted by social media, to ... - AOL

    www.aol.com/news/lausd-fed-kids-distracted...

    Los Angeles school officials on Tuesday — fed up with kids distracted by social media and concerned about abuses such as cyberbullying — are poised to join a growing number of school systems ...

  3. Opinion: Why LAUSD should ban smartphones in schools

    www.aol.com/news/opinion-why-lausd-ban-smart...

    By going phone-free, LAUSD can help restore learning environments that foster focus, social connectedness and healthy development. Our kids deserve no less. Nick Melvoin is a member of the Los ...

  4. 'Turned off and stored.' LAUSD reveals details on school ...

    www.aol.com/news/turned-off-stored-lausd-reveals...

    The LAUSD plan outlines that students will receive multiple warnings if they are caught disobeying the rules. The first is a verbal reminder to the student, followed by a "referral to a counselor ...

  5. LAUSD approves cellphone ban as Newsom calls for ... - AOL

    www.aol.com/news/lausd-approves-strict-student...

    The Los Angeles school board Tuesday set in motion a plan to ban cellphones all day on campus, saying the devices distract students from learning, lead to anxiety and allow cyberbullying.

  6. Magnavox Odyssey - Wikipedia

    en.wikipedia.org/wiki/Magnavox_Odyssey

    The Magnavox Odyssey is the first commercial home video game console.The hardware was designed by a small team led by Ralph H. Baer at Sanders Associates, while Magnavox completed development and released it in the United States in September 1972 and overseas the following year.

  7. Nintendo of America, Inc. v. Blockbuster Entertainment Corp.

    en.wikipedia.org/wiki/Nintendo_of_America,_Inc...

    As the game industry came to accept video game rentals, companies turned their attention to the economic threat of used game sales. [27] Later game consoles such as the PlayStation 2 and the Xbox 360 added DVD playback and software services such as social media , positioning them as general purpose computer and entertainment systems, thus ...

  8. VTech CreatiVision - Wikipedia

    en.wikipedia.org/wiki/VTech_CreatiVision

    The VTech CreatiVision is a hybrid computer and home video game console introduced by VTech in 1981 and released in 1982 during the second generation of video game consoles. It cost $295 Australian Dollars in Australia. [ 1 ]

  9. As LAUSD officials mull whether to continue postponing games ...

    www.aol.com/news/lausd-officials-mull-whether...

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