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Left 4 Dead is a series of cooperative first-person shooter survival horror video games created by Turtle Rock Studios and published by Valve.Set in the days after a pandemic outbreak of a viral strain transforming people into zombie-like feral creatures, the games follow the adventures of four survivors attempting to reach safe houses and military rescue while fending off the attacking hordes.
The gameplay style simulates an outbreak: The zombie team starts with only a few players, but their ranks grow as survivors are defeated and switch to the zombie team. Its first public release was on December 28, 2007, [ 71 ] and it received the Mod DB, players' choice, top unreleased mod award for 2007.
The Sacrifice takes place after the "Blood Harvest" campaign of the first Left 4 Dead game, and leads up to the events of "The Sacrifice" downloadable campaign for Left 4 Dead 2. Interspersed within the story are flashbacks showing the events that each Survivor experienced a short time "after First Infection"; watching friends, loved ones, and ...
A sequel, Left 4 Dead 2, was announced at the 2009 E3 conference and was released on November 17, 2009. [135] Addressing concerns voiced by fans, Gabe Newell responded to an email from Kotaku explaining that despite the upcoming sequel, Left 4 Dead would continue to be supported and more content was planned in the coming months.
Left 4 Dead 2 introduces four new survivors: Coach, Ellis, Nick, and Rochelle, who are immune to the disease and have individual backstories that are provided through character dialogue. [ 37 ] [ 38 ] [ 39 ] While the game is intended as a continuation of the original, occurring one week after the first game begins, Valve decided to create a ...
No More Room in Hell was named "Mod of the Year" for 2011 by PC Gamer magazine, and was featured in two issues in 2012. [2] The mod was in the top 100 of Mod DB's 2011 Mod of the Year list and was named Multiplayer Mod of the Year 2011. [6]
Turtle Rock Studios (known as Valve South between 2008 and 2010) is an American video game developer founded in March 2002 by Mike Booth. [2] It was acquired by Valve in 2008, but was re-founded in 2010 as a subsidiary of Slamfire Inc. by Phil Robb and Chris Ashton.
In 2006, Valve partnered with Taito to release Half-Life 2: Survivor, an arcade game for the Japanese market. [24] [25] Valve re-released Half-Life 2 as part of the 2007 compilation The Orange Box for Windows, Xbox 360 and PlayStation 3. [26] On May 26, 2010, Half-Life 2, Episode One and Episode Two were released for Mac OS X. [27]