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A single program deck, with individual subroutines marked. The markings show the effects of editing, as cards are replaced or reordered. Many early programming languages, including FORTRAN, COBOL and the various IBM assembler languages, used only the first 72 columns of a card – a tradition that traces back to the IBM 711 card reader used on the IBM 704/709/7090/7094 series (especially the ...
Computer punched card reader—a computer input device used to read executable computer programs and data from punched cards under computer control. Card readers, found in early computers, could read up to 100 cards per minute, while traditional "high-speed" card readers could read about 1,000 cards per minute. [90] Computer card punch—a ...
A computer punched card reader or just computer card reader is a computer input device used to read computer programs in either source or executable form and data from punched cards. A computer card punch is a computer output device that punches holes in cards. Sometimes computer punch card readers were combined with computer card punches and ...
With the development of computers punched cards found new uses as their principal input media. Punched cards were used not only for data, but for a new application - computer programs, see: Computer programming in the punched card era. Unit record machines therefore remained in computer installations in a supporting role for keypunching ...
Content-addressable memory (CAM) [186] has become inexpensive enough to be used in networking, and is frequently used for on-chip cache memory in modern microprocessors, although no computer system has yet implemented hardware CAMs for use in programming languages. Currently, CAMs (or associative arrays) in software are programming-language ...
In computing, a signed overpunch is a coding scheme which stores the sign of a number by changing (usually) the last digit. It is used in character data on IBM mainframes by languages such as COBOL, PL/I, and RPG. [1]