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  2. Motion interpolation (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Motion_Interpolation...

    Motion interpolation is a programming technique in data-driven character animation that creates transitions between example motions and extrapolates new motions. Example motions are often created through keyframing or motion capture. However, keyframing is labor-intensive and lacks varieties of motion, and both processes result in motions that ...

  3. Motion control - Wikipedia

    en.wikipedia.org/wiki/Motion_control

    Motion control is widely used in the packaging, printing, textile, semiconductor production, and assembly industries. Motion Control encompasses every technology related to the movement of objects. It covers every motion system from micro-sized systems such as silicon-type micro induction actuators to micro-siml systems such as a space platform.

  4. Motion planning - Wikipedia

    en.wikipedia.org/wiki/Motion_planning

    A basic motion planning problem is to compute a continuous path that connects a start configuration S and a goal configuration G, while avoiding collision with known obstacles. The robot and obstacle geometry is described in a 2D or 3D workspace , while the motion is represented as a path in (possibly higher-dimensional) configuration space .

  5. Bug algorithm - Wikipedia

    en.wikipedia.org/wiki/Bug_algorithm

    The most basic form of Bug algorithm (Bug 1) is as follows: The robot moves towards the goal until an obstacle is encountered. Follow a canonical direction (clockwise) until the robot reaches the location of initial encounter with the obstacle (in short, walking around the obstacle).

  6. Robot kinematics - Wikipedia

    en.wikipedia.org/wiki/Robot_kinematics

    In robotics, robot kinematics applies geometry to the study of the movement of multi-degree of freedom kinematic chains that form the structure of robotic systems. [ 1 ] [ 2 ] The emphasis on geometry means that the links of the robot are modeled as rigid bodies and its joints are assumed to provide pure rotation or translation .

  7. Outline of robotics - Wikipedia

    en.wikipedia.org/wiki/Outline_of_robotics

    The following outline is provided as an overview of and topical guide to robotics: . Robotics is a branch of mechanical engineering, electrical engineering and computer science that deals with the design, construction, operation, and application of robots, as well as computer systems for their control, sensory feedback, and information processing.