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The "Jumpman" logo is owned by Nike to promote the Air Jordan brand of basketball sneakers and other sportswear. It is a silhouette of former NBA player and current Charlotte Hornets minority owner Michael Jordan. [1] In October 2015, Michael Jordan opened his first exclusive Jumpman flagship store in Chicago on State Street. [2] [3]
Jumpman is a platform game written by Randy Glover and published by Epyx in 1983. It was developed for the Atari 8-bit computers , and versions were also released for the Commodore 64 , Apple II , and IBM PC compatibles .
Jumpman (logo), based on a silhouette of Michael Jordan and first used on Nike's Air Jordan shoes; Arts "Jumpman" (song), the Drake and Future song from What a ...
Jumpman Junior is a platform game written by Randy Glover and published by Epyx in 1983 for the Atari 8-bit computers and Commodore 64. [2] In 1984, a port was released for ColecoVision in Australia, France, Germany, Italy and the UK. [citation needed] It is a follow-up to Jumpman (1983).
A computer screen showing a background wallpaper photo of the Palace of Versailles A wallpaper from fractal. A wallpaper or background (also known as a desktop background, desktop picture or desktop image on computers) is a digital image (photo, drawing etc.) used as a decorative background of a graphical user interface on the screen of a computer, smartphone or other electronic device.
Donkey Kong [c] is a 1981 arcade video game developed and published by Nintendo.As Mario (also sometimes known at the time as "Jumpman"), the player runs and jumps on platforms and climbs ladders to ascend a construction site and rescue Pauline from a giant gorilla, Donkey Kong.
The phrase "IBM PC compatible self-booting disk" is sometimes shortened to "PC booter". Self-booting disks were common for other computers as well. These games were distributed on 5 + 1 ⁄ 4 " or, later, 3 + 1 ⁄ 2 ", floppy disks that booted directly, meaning once they were inserted in the drive and the computer was turned on, a minimal ...
Around this time, the home video game industry (second-generation video game consoles and early home computer games) emerged as "an outgrowth of the widespread success of video arcades". [ 13 ] In 1980, the U.S. arcade video game industry's revenue generated from quarters tripled to $2.8 billion. [ 14 ]