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In the 1980 book The Complete Book of Wargames, game designer Jon Freeman called Boot Hill "a game that is well suited to portraying small battles based on the Old West." However, Freeman found that the game was ill-suited to larger battles, noting that "the playing time increases exponentially with the number of individual figures involved."
Wild West is a system of skill-based character rules that is set in the American western frontier of the mid-19th century. [1]To create a character, the player chooses an occupation such as cattle baron, gambler, dentist, shepherd or lawman, and then adds applicable skills from a list of forty-five [2] that includes Marksmanship, Locksmithing, Weather Forecasting and Mule Skinning.
The American frontier, also known as the Old West, and popularly known as the Wild West, encompasses the geography, history, folklore, and culture associated with the forward wave of American expansion in mainland North America that began with European colonial settlements in the early 17th century and ended with the admission of the last few ...
The series published two issues as Wild West before changing its title to Wild Western. It was edited throughout by Stan Lee , who also contributed a number of stories as writer. The primary recurring feature was " Kid Colt ", which generally led each issue of Wild Western while simultaneously starring in his own title.
Werewolf: The Wild West was designed by Justin Achilli and Ethan Skemp, and was conceived as a "savage West" interpretation of the earlier World of Darkness game Werewolf: The Apocalypse, [1] following publisher White Wolf Publishing's model of historical role-playing games based on previous games in the series; the other two were Vampire: The Dark Ages (1996) and Mage: The Sorcerers Crusade ...
The majority of outlaws in the Old West preyed on banks, trains, and stagecoaches. Some crimes were carried out by Mexicans and Native Americans against white citizens who were targets of opportunity along the U.S.–Mexico border, particularly in Texas, New Mexico, Arizona, and California.
The Range Robbers was the first book published, but when Oliver Strange continued the series, he went back and forth with Sudden's history and so the publication order is not the same as the chronological order. All Sudden novels are out of print today. Oliver Strange wrote 10 Sudden books – The Range Robbers (1930) The Law o' the Lariat (1931)
Often described as a satire or parody of the western genre, the book is a modern example of picaresque fiction. Berger made use of a large volume of overlooked first-person primary materials, such as diaries, letters, and memoirs, to fashion a wide-ranging and entertaining tale that comments on alienation, identity, and perceptions of reality. [2]