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  2. Binary heap - Wikipedia

    en.wikipedia.org/wiki/Binary_heap

    A similar function can be defined for popping and then inserting, which in Python is called "heapreplace": // Extract the root of the heap, and push a new item // heap : an array representing the heap, indexed at 1 // item : an element to insert // Returns the current root of heap Replace ( heap : List<T>, item : T) -> T: swap heap [1] and item ...

  3. Heap (data structure) - Wikipedia

    en.wikipedia.org/wiki/Heap_(data_structure)

    In computer science, a heap is a tree -based data structure that satisfies the heap property: In a max heap, for any given node C, if P is a parent node of C, then the key (the value) of P is greater than or equal to the key of C. In a min heap, the key of P is less than or equal to the key of C. [1] The node at the "top" of the heap (with no ...

  4. Object resurrection - Wikipedia

    en.wikipedia.org/wiki/Object_resurrection

    In other cases resurrected objects are considered errors, notably in Objective-C; or treated identically to other objects, notably in Python prior to Python 3.4. A resurrected object is sometimes called a zombie object or zombie, but this term is used for various object states related to object destruction, with usage depending on language and ...

  5. Selection algorithm - Wikipedia

    en.wikipedia.org/wiki/Selection_algorithm

    Selection algorithm. In computer science, a selection algorithm is an algorithm for finding the th smallest value in a collection of ordered values, such as numbers. The value that it finds is called the th order statistic. Selection includes as special cases the problems of finding the minimum, median, and maximum element in the collection.

  6. Priority queue - Wikipedia

    en.wikipedia.org/wiki/Priority_queue

    In computer science, a priority queue is an abstract data type similar to a regular queue or stack abstract data type. Each element in a priority queue has an associated priority. In a priority queue, elements with high priority are served before elements with low priority. In some implementations, if two elements have the same priority, they ...

  7. Multiple inheritance - Wikipedia

    en.wikipedia.org/wiki/Multiple_inheritance

    Multiple inheritance. Multiple inheritance is a feature of some object-oriented computer programming languages in which an object or class can inherit features from more than one parent object or parent class. It is distinct from single inheritance, where an object or class may only inherit from one particular object or class.

  8. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    Factory method pattern. Appearance. In object-oriented programming, the factory method pattern is a design pattern that uses factory methods to deal with the problem of creating objects without having to specify their exact classes. Rather than by calling a constructor, this is accomplished by invoking a factory method to create an object.

  9. Object copying - Wikipedia

    en.wikipedia.org/wiki/Object_copying

    In object-oriented programming, object copying is the act of creating and initializing a new object based on an existing object's state. The various ways to implement copy have implications that a programmer needs to understand in order to write a computer program that is correct and performant. Copying allows for the emergent state of the ...