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Quest for Camelot was released by Warner Bros. under their Family Entertainment label on May 15, 1998 in the United States and Canada. It received mixed reviews [6] and was a commercial failure, grossing $38.1 million against a $40 million budget. [7]
Quest for Camelot is a third-person, 2D action role-playing game. [3] It features nine worlds with 60 levels. [4] The gameplay includes defeating enemies in each area, fetch quests, and carry quests. [3] Parts of the story are told through slideshows as cut scenes. [4] The game supports saves on battery and works with the Game Boy Printer. [4]
The King's Damosel (also known as The King's Damsel) is a fantasy novel based on Arthurian legend by Vera Chapman first published in 1976. It served as the inspiration for the 1998 Warner Bros. film Quest for Camelot.
Quest for Camelot: May 15, 1998: Warner Bros. Family Entertainment California and London WBFA facility Yowza! Animation A. Film A/S Heart of Texas Productions 43% [8] 50 [9] $40 million $38.1 million First fully animated film from Warner Bros. Feature Animation outside of Turner Feature Animation. 5 The Iron Giant: August 6, 1999 — Main faculties
Prior to the release of Quest for Camelot (1998), screenwriters David Seidler and Jacqueline Feather were contracted to adapt the film for Morgan Creek, to be released under the Warner Bros. Family Entertainment label. In 1998, it was revealed the plot had been "slightly altered" from the original musical "in the interest of family viewing."
"The Prayer" was originally recorded in two solo versions for the Warner Bros.' 1998 musical animated feature film Quest for Camelot, in English by Dion and in Italian by Bocelli. A duet between Dion and Bocelli later appeared on their respective studio albums, These Are Special Times (1998) and Sogno (1999), and was released as a promotional ...
Few things will put a damper on your vacation or holiday faster than food poisoning.The intense stomach pain, rushing to the toilet and feeling relegated to bed keeps just about everyone out of ...
The film significantly underperformed at the box office, grossing $31.3 million worldwide against a production budget of $50 million, which was attributed to Warner Bros.' lack of marketing and skepticism towards animated film production following the box office failure of Quest for Camelot in the preceding year. Despite this, the film was ...