Search results
Results From The WOW.Com Content Network
For function that manipulate strings, modern object-oriented languages, like C# and Java have immutable strings and return a copy (in newly allocated dynamic memory), while others, like C manipulate the original string unless the programmer copies data to a new string.
If the range of a function does not cover the entire space corresponding to the data type of the function's return value, a value known to be impossible under normal computation can be used. For example, consider the function index, which takes a string and a substring, and returns the integer index of the substring in the main string. If the ...
The C++ Standard Library provides several generic containers, functions to use and manipulate these containers, function objects, generic strings and streams (including interactive and file I/O), support for some language features, and functions for common tasks such as finding the square root of a number.
Some languages do not offer string interpolation, instead using concatenation, simple formatting functions, or template libraries. String interpolation is common in many programming languages which make heavy use of string representations of data, such as Apache Groovy, Julia, Kotlin, Perl, PHP, Python, Ruby, Scala, Swift, Tcl and most Unix shells.
The std::string class is the standard representation for a text string since C++98. The class provides some typical string operations like comparison, concatenation, find and replace, and a function for obtaining substrings. An std::string can be constructed from a C-style string, and a C-style string can also be obtained from one. [7]
The longest common substrings of a set of strings can be found by building a generalized suffix tree for the strings, and then finding the deepest internal nodes which have leaf nodes from all the strings in the subtree below it. The figure on the right is the suffix tree for the strings "ABAB", "BABA" and "ABBA", padded with unique string ...
In computer science, the two-way string-matching algorithm is a string-searching algorithm, discovered by Maxime Crochemore and Dominique Perrin in 1991. [1] It takes a pattern of size m, called a “needle”, preprocesses it in linear time O(m), producing information that can then be used to search for the needle in any “haystack” string, taking only linear time O(n) with n being the ...
String matching cannot be used for most binary data, such as images and music. They require different algorithms, such as acoustic fingerprinting . A common command-line tool fzf is often used to integrate approximate string searching into various command-line applications.