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Different software titles use Cross-Play in different ways. For example, Ultimate Marvel vs. Capcom 3 is a title supporting the Cross-Play feature, and the PS3 version of the game can be controlled using the PS Vita system. In addition, some PS3 games can be played on the PS Vita using the PlayStation Now streaming service.
RPCS3 is a free and open-source emulator and debugger for the Sony PlayStation 3 that runs on Windows, Linux, FreeBSD and macOS operating systems, allowing PlayStation 3 games and software to be played and debugged on a personal computer.
CNET awarded PS3 Slim four out of five stars praising its Blu-ray capabilities, 120 GB hard drive, free online gaming service and more affordable pricing point, but complained about the lack of backward compatibility for PlayStation 2 games. [278] TechRadar gave PS3 Slim four and a half stars out of five praising its new smaller size and summed ...
Some versions of Ubuntu up to the release 10.10 have been ported to the PS3 platform. [42] The installer cannot run in Live mode when running in 480i or 480p video resolutions, but it offers a text-based installer that installs fully functional Ubuntu. It is possible to mount an external USB hard drive as the home folder during install.
Download to a PC, then transfer to the PSP via a USB cable or Memory Stick. Included on the UMD of some games. These games may not run with earlier firmware than the version on their UMD. See also List of PlayStation Portable system software compatibilities. Download from a PS3 to a PSP system via USB cable (Japanese and American version only)
Remote Play is a native functionality of Sony video game consoles that allow the PlayStation 3, PlayStation 4 and PlayStation 5 to wirelessly transmit video and audio output to a receiving device, which would also control the console.
Sony is rolling out the first major PS5 system update on April 14th, and it adds support for storing the new console's games on USB drives.
Homebrew, when applied to video games, refers to software produced by hobbyists for proprietary video game consoles which are not intended to be user-programmable. The official documentation is often only available to licensed developers, and these systems may use storage formats that make distribution difficult, such as ROM cartridges or encrypted CD-ROMs.