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a << 1.234 b << b + a c << "foo" + "bar" # Concat strings For clarity, this notation is read as "a becomes 1.234" or "b becomes b plus a". This terminology separates assignment from comparison. Magik also supports a compressed variation of this operator that works in a similar way to those found in C: b +<< a # Equivalent to b << b + a
G. Galeon; Ganglia (software) GD Graphics Library; Geany; Gedit; Geeqie; Genius (mathematics software) Gentoo (file manager) Gerris (software) Gforth; GGPO; GiFT
In software engineering, a unity build (also known as unified build, jumbo build or blob build) is a method used in C and C++ software development to speed up the compilation of projects by combining multiple translation units into a single one, usually achieved by using include directives to bundle multiple source files into one larger file.
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...
This is an accepted version of this page This is the latest accepted revision, reviewed on 17 February 2025. General-purpose programming language "C programming language" redirects here. For the book, see The C Programming Language. Not to be confused with C++ or C#. C Logotype used on the cover of the first edition of The C Programming Language Paradigm Multi-paradigm: imperative (procedural ...
Page dormant for two years now, though videos are added through smaller projects. Commons:Category:Lights Camera Wiki - All Lights Camera Wiki videos produced from the project; Commons:Category:Videos_by_Alverno_College_Advanced_Media_Studies - Alverno College's video efforts, in a Commons category; Commons:Video
Around February 2017 PSX SDK tools and debug symbols leaked to a forum which ignited a reverse engineering project on GitHub. [431] [432] [433] Status, compiling. Touhou Project (1 to 5) 1996 2014 Shoot 'em up: ZUN Soft "The Touhou PC-98 Restoration Project" was started around 2014 on GitHub on base of found source code of libraries. [434] In ...
SpriteBuilderX, a free scene editor for Cocos2d-X with C++ support and runs on macOS only. [15] X-Studio, a proprietary [16] scene editor for Cocos2d-X with Lua support and runs on Windows only. [17] [18] CCProjectGenerator: a project generator for Cocos2d-ObjC 3.5 that generates Swift or Objective-C projects for Xcode. [19]