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The Elder Scrolls Renewal Project (TESRenewal) is a fan volunteer effort to recreate and remaster the video games in The Elder Scrolls series. The team is best known for its Skywind project, which seeks to recreate the 2002 The Elder Scrolls III: Morrowind on the 2016 The Elder Scrolls V: Skyrim: Special Edition game engine, known as the Creation Engine.
The Elder Scrolls is an action role-playing open world video game series developed by Bethesda Game Studios and published by Bethesda Softworks. The Elder Scrolls games take place in the fictional world of Nirn, on the continent of Tamriel. The first game, The Elder Scrolls: Arena, was released in 1994.
Traditionally, Skyrim mods have been largely free to download. Valve Corporation walked back its attempts to add paid mods to Skyrim, following backlash from fans. [4] These mods made their way to the Xbox One and PlayStation 4 with the release of Skyrim Special Edition. [5] Fans were also able to create an unofficial modding scene for the ...
Clear (クリア, Kuria) is a Japanese adult visual novel developed by Moonstone which was released on August 24, 2007 playable on Windows as a DVD. An all ages version of Clear, published by Sweets, was released on February 19, 2009 for the PlayStation 2. Clear is Moonstone's sixth game; Moonstone has also developed Gift.
Nexus Mods is a website that hosts computer game mods and other user-created content related to video game modding.It is one of the largest gaming mod sites on the web, [2] with 30 million registered members and 3146 supported games as of October 2024, with a single forum and a wiki for site- and mod-related topics.
Moonstone is a Japanese visual novel studio known for creating adult-oriented bishōjo games. The founding members of Moonstone had once been members of Circus , a similar visual novel studio.
After using the Gamebryo engine to create The Elder Scrolls III: Morrowind, The Elder Scrolls IV: Oblivion, and Fallout 3, Bethesda decided that Gamebryo's capabilities were becoming too outdated and began work on the Creation Engine for their next game, The Elder Scrolls V: Skyrim, by forking the codebase used for Fallout 3.
A year later, it also ported Fallout Shelter, and has future plans to do the same for its two Elder Scrolls mobile games. Games such as Prey, Dishonored: Death of the Outsider, The Evil Within 2, and Wolfenstein II: The New Colossus have not sold as well as compared to Fallout and The Elder Scrolls according to Bethesda's Pete Hines. [60]