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A development branch or development tree of a piece of software is a version that is under development, and has not yet been officially released. In the open source community, the notion of release is typically metaphorical, since anyone can usually check out any desired version, whether it be in the development branch or not.
Git supports rapid branching and merging, and includes specific tools for visualizing and navigating a non-linear development history. In Git, a core assumption is that a change will be merged more often than it is written, as it is passed around to various reviewers. In Git, branches are very lightweight: a branch is only a reference to one ...
Cocos2d is an open-source game development framework for creating 2D games and other graphical software for iOS, Android, Windows, macOS, Linux, HarmonyOS, OpenHarmony and web platforms. It is written in C++ and provides bindings for various programming languages, including C++ , C# , Lua , and JavaScript .
In software development, distributed version control (also known as distributed revision control) is a form of version control in which the complete codebase, including its full history, is mirrored on every developer's computer. [1]
GitLab Inc. is a company that operates and develops GitLab, an open-core DevOps software package that can develop, secure, and operate software. [9] GitLab includes a distributed version control system based on Git, [10] including features such as access control, [11] bug tracking, [12] software feature requests, task management, [13] and wikis [14] for every project, as well as snippets.
Homebrew is a free and open-source software package management system that simplifies the installation of software on Apple's operating system, macOS, as well as Linux.The name is intended to suggest the idea of building software on the Mac depending on the user's taste.
Local branches: Create a local branch that does not exist in the original remote repository; checkout: Create a local working copy from a (remote) repository; update: Update the files in a working copy with the latest version from a repository; lock: Lock files in a repository from being changed by other users
GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.