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  2. VGA text mode - Wikipedia

    en.wikipedia.org/wiki/VGA_text_mode

    Screen fonts used in EGA and VGA are monospace raster fonts containing 256 glyphs, and 2 fonts may be used simultaneously, for a total of 512 glyphs. All glyphs on screen are the same size, but that size is variable. Typically, glyphs are 8 dots wide and 8–16 dots high, however the height can be any value up to a maximum of 32. Each row of a ...

  3. Font hinting - Wikipedia

    en.wikipedia.org/wiki/Font_hinting

    In the TrueType font format, released in 1991 by Apple Inc, hinting invokes tables of font data used to render fonts properly on screen.One aspect of TrueType hinting is grid-fitting, which modifies the height and width of font characters to line up to the set pixel grid of screen display.

  4. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    The resolution of 960H depends on whether the equipment is PAL or NTSC based: 960H represents 960 x 576 (PAL) or 960 x 480 (NTSC) pixels. [29] 960H represents an increase in pixels of some 30% over standard D1 resolution, which is 720 x 576 pixels (PAL), or 720 x 480 pixels (NTSC). The increased resolution over D1 comes as a result of a longer ...

  5. Display resolution - Wikipedia

    en.wikipedia.org/wiki/Display_resolution

    The eye's perception of display resolution can be affected by a number of factors – see image resolution and optical resolution. One factor is the display screen's rectangular shape, which is expressed as the ratio of the physical picture width to the physical picture height. This is known as the aspect ratio. A screen's physical aspect ratio ...

  6. List of computer display standards - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_display...

    Four times the resolution of 1080p. Requires a dual-link DVI, category 2 (high-speed) HDMI, DisplayPort or a single Thunderbolt link, and a reduced scan rate (up to 30 Hz); a DisplayPort 1.2 connection can support this resolution at 60 Hz, or 30 Hz in stereoscopic 3D. 3840×2160 (8,294k) 3840 2160 8,294,400 16:9 24 bpp DCI 4K

  7. Windows Glyph List 4 - Wikipedia

    en.wikipedia.org/wiki/Windows_Glyph_List_4

    More recent versions of Windows display far more glyphs. Because many fonts are designed to fulfill the WGL4 set, this set of characters is likely to work (display as other than replacement glyphs) on many computer systems. For example, all the non-private-use characters in the table below are likely to display properly, compared to the many ...

  8. Glyph Bitmap Distribution Format - Wikipedia

    en.wikipedia.org/wiki/Glyph_Bitmap_Distribution...

    In 1988, the X Consortium adopted BDF 2.1 as a standard for X Window screen fonts, [2] but X Windows has largely moved to other font standards such as PCF, Opentype, and Truetype. Version 2.2 added support for non-Western writing. For example, glyphs in a BDF 2.2 font definition can specify rendering from top-to-bottom rather than simply left ...

  9. Geometric Shapes (Unicode block) - Wikipedia

    en.wikipedia.org/wiki/Geometric_Shapes_(Unicode...

    Unifont also contains all the glyphs. [5] Among the fonts in widespread use, [ 6 ] [ 7 ] full implementation is provided by Segoe UI Symbol and significant partial implementation of this range is provided by Arial Unicode MS and Lucida Sans Unicode , which include coverage for 83% (80 out of 96) and 82% (79 out of 96) of the symbols, respectively.