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  2. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker Language (GML) is GameMaker's scripting language. It is an imperative, dynamically typed language commonly likened to JavaScript and C-like languages. [24] [25] [26] The language's default mode of operation on native platforms is via a stack machine; it can also be source-to-source compiled to C++ via LLVM for higher performance. [27]

  3. Game-Maker - Wikipedia

    en.wikipedia.org/wiki/Game-Maker

    Game-Maker (aka RSD Game-Maker) is an MS-DOS-based suite of game design tools, accompanied by demonstration games, produced between 1991 and 1995 by the Amherst, New Hampshire based Recreational Software Designs and sold through direct mail in the US by KD Software. [1] Game-Maker also was sold under various names by licensed distributors in ...

  4. Garry Kitchen's GameMaker - Wikipedia

    en.wikipedia.org/wiki/Garry_Kitchen's_GameMaker

    Garry Kitchen's GameMaker is an integrated development environment for the Commodore 64, Apple II, and IBM PC compatibles, created by Garry Kitchen and released by Activision in 1985. It is one of the earliest all-in-one game design products aimed at the general consumer, preceded by Broderbund 's The Arcade Machine in 1982.

  5. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    First-person shooters: 3D Game Creation System, FPS Creator, Silent Walk FPS Creator, [8] Raycasting Game Maker, [9] Easy FPS Editor [10] Fighting games: Fighter Maker, Mugen, IKEMEN Go [11] Role-playing games: RPG Maker, OHRRPGCE, EasyRPG, [12] Solarus, [13] Sphere [14] Dungeon crawlers: Forgotten Realms: Unlimited Adventures, The Bard's Tale ...

  6. Talk:GameMaker - Wikipedia

    en.wikipedia.org/wiki/Talk:GameMaker

    If I get the time I might also add some information about the different engine branches and development cycle - being a bimonthly Stable release and weekly Betas, and a biyearly LTS, along with potentially some language syntax examples for GML, as it doesn't have its own page, and to clarify the transition to the 2.3 engine version as it marked ...

  7. The Game Creators - Wikipedia

    en.wikipedia.org/wiki/The_Game_Creators

    The tool is marketed as allowing users to create 3D games without programming and art skills. Games developed with 3D Gamemaker require at least 400 MHz Pentium processor, 64 MB of RAM and DirectX 7.0b [8] to run. Alongside the full boxed release, The 3D Gamemaker was also released in a Lite edition, with fewer categories of assets available ...

  8. 2 dead in Kamaka Air plane crash near Honolulu Airport during ...

    www.aol.com/2-dead-plane-crashed-building...

    Two people are dead after a plane crashed into a building near the Daniel K. Inouye International Airport in Honolulu, according to reports. At around 3:15 p.m. local time on Tuesday, Kamaka Air ...

  9. Mark Overmars - Wikipedia

    en.wikipedia.org/wiki/Mark_Overmars

    Markus Hendrik "Mark" Overmars (Dutch pronunciation: [ˈmɑrkʏs ˈɦɛndrɪk ˈmɑr(ə)k ˈoːvərmɑrs]; born 29 September 1958) is a Dutch computer scientist and teacher of game programming known for his game development application GameMaker. GameMaker lets people create computer games using a drag-and-drop interface.