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  2. Metaclass - Wikipedia

    en.wikipedia.org/wiki/Metaclass

    Together this implies that a class in Smalltalk is an object and that, therefore a class needs to be an instance of a class (called metaclass). As an example, a car object c is an instance of the class Car. In turn, the class Car is again an object and as such an instance of the metaclass of Car called Car class. Note the blank in the name of ...

  3. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    Instantiation of an abstract class can occur only indirectly, via a concrete subclass. An abstract class is either labeled as such explicitly or it may simply specify abstract methods (or virtual methods). An abstract class may provide implementations of some methods, and may also specify virtual methods via signatures that are to be ...

  4. Collection (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Collection_(abstract_data...

    In computer programming, a collection is an abstract data type that is a grouping of items that can be used in a polymorphic way. Often, the items are of the same data type such as int or string . Sometimes the items derive from a common type; even deriving from the most general type of a programming language such as object or variant .

  5. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    Interfaces and abstract classes are similar. The following describes some important differences: An abstract class may have member variables as well as non-abstract methods or properties. An interface cannot. A class or abstract class can only inherit from one class or abstract class. A class or abstract class may implement one or more interfaces.

  6. C Sharp (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_(programming_language)

    C# (/ ˌ s iː ˈ ʃ ɑːr p / see SHARP) [b] is a general-purpose high-level programming language supporting multiple paradigms.C# encompasses static typing, [16]: 4 strong typing, lexically scoped, imperative, declarative, functional, generic, [16]: 22 object-oriented (class-based), and component-oriented programming disciplines.

  7. Interface (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Interface_(object-oriented...

    In languages supporting multiple inheritance, such as C++, interfaces are implemented as abstract classes. In languages without explicit support, protocols are often still present as conventions. This is known as duck typing. For example, in Python, any class can implement an __iter__ method and be used as a collection. [3]

  8. Composition over inheritance - Wikipedia

    en.wikipedia.org/wiki/Composition_over_inheritance

    [1] Composition over inheritance (or composite reuse principle) in object-oriented programming (OOP) is the principle that classes should favor polymorphic behavior and code reuse by their composition (by containing instances of other classes that implement the desired functionality) over inheritance from a base or parent class. [2]

  9. Builder pattern - Wikipedia

    en.wikipedia.org/wiki/Builder_pattern

    In the above UML class diagram, the Director class doesn't create and assemble the ProductA1 and ProductB1 objects directly. Instead, the Director refers to the Builder interface for building (creating and assembling) the parts of a complex object, which makes the Director independent of which concrete classes are instantiated (which ...