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The first main title Stronghold (2001) was built on a 2D isometric game engine, which was used to build three additional spin-offs: Crusader (2002), Crusader Extreme (2008), and Kingdoms (2012). Like Age of Empires II, The game was later released as an HD remaster (2013) and a definitive edition (2023).
In early 2025, Stronghold Crusader: Definitive Edition was announced by Firefly, with a release date for July of that year. Along with upgrading the graphics and tweaking the interface, other additions included new AI lords, new in-game units, larger map sizes, and additional cooperative options for multiplayer.
Stronghold ultimately sold 220,000 copies and earned $7.8 million in the United States by August 2006. At the time, this led Edge to declare it the country's 95th-best-selling computer game released since January 2000. [25] "At launch Stronghold: Definitive Edition became a critical and commercial success for Firefly Studios.
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Firefly Studios Limited (also stylized as FireFly Studios) is a British video game developer based in London.Formed in August 1999 by Simon Bradbury, David Lester, and Eric Ouellette, the company focuses on historic real-time strategy games for the PC and Macintosh systems.
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Stronghold Crusader II gameplay. The game is the first of the Crusader series to feature a 3D graphics engine, but does not retain all of the elements of the original 2D game while adding new features such as "new units like the cruel Slave Driver, new beefed up AI opponents, dynamic on-map events like the Locust Swarm", [2] as well as "new visuals, a new battle interface, and engine ...
Stronghold 3 is a 2011 real-time strategy video game developed by Firefly Studios and published by 7Sixty for Windows. The game is the seventh in the series after several spin-offs, including a remake , Stronghold: Crusader Extreme , and Stronghold Kingdoms .