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Crash Bandicoot is a video game series created by Andy Gavin and Jason Rubin. [1] It is published by Activision, Sierra Entertainment, Vivendi Universal Games, Konami, Universal Interactive Studios, King, and Sony Computer Entertainment, with entries developed by Polarbit, Toys for Bob, Beenox, Radical Entertainment, Vicarious Visions, Traveller's Tales, Eurocom, King and Naughty Dog.
Ika-Ika, one of the four Quantum Masks, allows Crash (or his sister Coco) to reverse gravity and walk upon a level's ceiling. Crash Bandicoot 4: It's About Time is a platform game in which the player primarily controls either the titular character Crash or his sister Coco, who are tasked with saving the multiverse from domination by Doctors Neo Cortex and Nefarious Tropy. [1]
Crash Bandicoot N. Sane Trilogy is a collection of remasters of the first three games in the Crash Bandicoot series: Crash Bandicoot, Cortex Strikes Back and Warped. Each game features Crash Bandicoot traversing various levels in order to stop Doctor Neo Cortex from taking over the world. Like in the original games, Crash uses spinning and ...
On June 21, 2020, the official Crash Bandicoot social media channels posted a teaser revealing the title of the next Crash Bandicoot game, Crash Bandicoot 4: It's About Time; [68] the game was released for PlayStation 4 and Xbox One on October 2, 2020, [69] and for Nintendo Switch, PlayStation 5, and Xbox Series X and Series S on March 12, 2021 ...
Crash Bandicoot 2: N-Tranced; Crash Bandicoot 4: It's About Time; Crash Bandicoot N. Sane Trilogy; Crash Bandicoot Purple and Spyro Orange; Crash Bandicoot: Mutant Island; Crash Bandicoot: On the Run! Crash Bandicoot: The Huge Adventure; Crash Bandicoot: The Wrath of Cortex; Crash Bandicoot: Warped; Crash Bash; Crash Boom Bang! Crash of the ...
Crash Bandicoot ' s success continued into 1997, in which it was the tenth best selling video game in the United States. [95] In May 1997, Crash Bandicoot became the first non-Japanese game to receive a "Gold Prize" in Japan for sales of over 500,000 units, and in September 1997, it was inducted into the Greatest Hits budget range. [24] [96]
Crash Bandicoot: The Huge Adventure (released as Crash Bandicoot XS in Europe) is a 2002 platform game developed by Vicarious Visions and published by Universal Interactive for the Game Boy Advance. It is the seventh installment in the Crash Bandicoot video game series, the first Crash Bandicoot game not to be released on a PlayStation console ...
The game includes a collection of 28 mini-games playable within three modes of gameplay, as well as eight playable characters from the Crash Bandicoot series. Crash Bash is the first game in the series not to be developed by Naughty Dog, as well as the last Crash Bandicoot game to be exclusively released on a Sony console, with subsequent ...