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  2. VistaPro - Wikipedia

    en.wikipedia.org/wiki/VistaPro

    VistaPro is 3D scenery generator for the Amiga, Macintosh, MS-DOS, and Microsoft Windows.It was written by John Hinkley as the follow-up to the initial version, Vista. [1] [2] The about box describes it as "a 3-D landscape generator and projector capable of accurately displaying real-world and fractal landscapes."

  3. Scenery generator - Wikipedia

    en.wikipedia.org/wiki/Scenery_generator

    A scenery generator is software used to create landscape images, 3D models, and animations. These programs often use procedural generation to generate the landscapes. If not using procedural generation to create the landscapes, then normally a 3D artist would render and create the landscapes. These programs are often used in video games or movies.

  4. Theme Park Studio - Wikipedia

    en.wikipedia.org/wiki/Theme_Park_Studio

    Theme Park Studio is an amusement park simulator game developed by Pantera Entertainment. [1] The project began seeking funding on Kickstarter in 2013 and has been released in phases since February 2014. [2] It allows users to design and build their own theme parks featuring roller coasters and flat rides; similar to RollerCoaster Tycoon 3.

  5. List of theme park management video games - Wikipedia

    en.wikipedia.org/wiki/List_of_theme_park...

    Year Game Platform Developer Publisher Notes 1993: Coaster: MS-DOS: Code To Go: Walt Disney Computer Software, Inc. 1994: Theme Park: MS-DOS, Amiga, 3DO, Sega Genesis ...

  6. Steve Alcorn - Wikipedia

    en.wikipedia.org/wiki/Steve_Alcorn

    In 1988, Mr. Alcorn designed the company's first show controller, the V16, which was used in Wonders of Life at Epcot, and later became the parkwide standard throughout most of the world's theme parks. He also directed the team that developed the "Digital Binloop" multi-track audio system that is used in nearly every major theme park attraction.

  7. Theme Park (video game) - Wikipedia

    en.wikipedia.org/wiki/Theme_Park_(video_game)

    Theme Park did not sell well in the United States; Molyneux hypothesised that this was because the graphics are too childish for American audiences. [39] The game is the first instalment in Bullfrog's Designer Series, and it was intended for the series to use Theme Park ' s engine and for each instalment to have three simulation levels. [44]

  8. Falcon's Treehouse - Wikipedia

    en.wikipedia.org/wiki/Falcon's_Treehouse

    Falcon's Creative Group (also known under the name Falcon's Treehouse) is an experience design and theme park design company based in Orlando, Florida. [1] The company was founded in 2000 by Cecil D. Magpuri, [ 2 ] [ 3 ] [ 4 ] the current President and Chief Creative Officer.

  9. Theme Park Inc - Wikipedia

    en.wikipedia.org/wiki/Theme_Park_Inc

    Theme Park Inc. (known as SimCoaster in the United States and Australia and Theme Park Manager in Germany) is a construction and management simulation video game. It is the sequel to Theme Park World (1999). Theme Park Inc. was developed by Bullfrog Productions and published by Electronic Arts.

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