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  2. Barbie Nail Designer - Wikipedia

    en.wikipedia.org/wiki/Barbie_Nail_Designer

    In the week ending October 24, it was the third bestselling game after Deer Hunter II and Need for Speed 3. [6] In the week ending November 14, the game was one of the top three best selling titles alongside Barbie Riding Club and Railroad Tycoon II. [7]

  3. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  4. Style Savvy - Wikipedia

    en.wikipedia.org/wiki/Style_Savvy

    Style Savvy, known as Nintendo presents: Style Boutique in the PAL region and as Wagamama Fashion: Girls Mode [a] in Japan, is a fashion video game developed by Syn Sophia and published by Nintendo. It was released for the Nintendo DS on October 23, 2008 in Japan, [ 1 ] on October 23, 2009 in Europe, [ 2 ] and November 2, 2009 in North America ...

  5. Imagine (video game series) - Wikipedia

    en.wikipedia.org/wiki/Imagine_(video_game_series)

    The Imagine series of games allows players to take on the role of various occupations, such as a fashion designer, rock star, movie star or teacher. [1] Ubisoft became a leader in publishing "games for girls" for the Nintendo DS and Wii through the Imagine, Ener-G, and Petz series. [2] [3]

  6. List of Barbie video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Barbie_video_games

    Table of Barbie-related video games, 2001–2005 Title [1] Release date Platform(s) Publisher Developer(s) Barbie: Pet Rescue: 2001 Game Boy Color Vivendi Universal Games HotGen Studios Barbie Team Gymnastics: 2001 Windows Blue Planet Software Secret Agent Barbie: 2001 Windows Gigawatt Studios Barbie Explorer: September 4, 2001 (NA) PlayStation ...

  7. Girls Make Games - Wikipedia

    en.wikipedia.org/wiki/Girls_Make_Games

    Initially, Girls Make Games was a program run by LearnDistrict, delaying the development of their own video game projects, only later becoming a distinct organisation. [2] [6] Shabir says her ultimate aim with the organization is to make itself obsolete, with the games industry containing a significant proportion of women. [1]