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The Draw-A-Scientist Test (DAST) is an open-ended projective test designed to investigate children's perceptions of the scientist. Originally developed by David Wade Chambers in 1983, the main purpose was to learn at what age the well known stereotypic image of the scientist first appeared.
A funnel (E) contains a sample of soil or leaf litter (D), and a heat source (F), in this case an electric lamp (G), heats the sample. Animals escaping from the desiccation of the sample descend through a filter (C) into a preservative liquid (A) in a receptacle (B).
The experiment became a popular way to illustrate the principles of air pressure, and many smaller copies of the hemispheres were made, and are used to this day in science classes. Reenactments of von Guericke's experiment of 1654 are performed in locations around the world by the Otto von Guericke Society.
Murashige and Skoog medium (or MSO or MS0 (MS-zero)) is the most popular plant growth medium used in the laboratories worldwide for cultivation of plant cell culture on agar. MS0 was invented by plant scientists Toshio Murashige and Folke K. Skoog in 1962 during Murashige's search for a new plant growth regulator .
Active laser medium (also called gain medium or lasing medium), a quantum system that allows amplification of power (gain) of waves passing through (usually by stimulated emission) Optical medium, in physics, a material through with electromagnetic waves propagate; Excitable medium, a non-linear dynamic system which has the capacity to ...
In fluid mechanics, fluid flow through porous media is the manner in which fluids behave when flowing through a porous medium, for example sponge or wood, or when filtering water using sand or another porous material. As commonly observed, some fluid flows through the media while some mass of the fluid is stored in the pores present in the media.
The Fizeau experiment forced physicists to accept the empirical validity of an Fresnel's model, that a medium moving through the stationary aether drags light propagating through it with only a fraction of the medium's speed, with a dragging coefficient f related to the index of refraction: = .
Scientific visualization (also spelled scientific visualisation) is an interdisciplinary branch of science concerned with the visualization of scientific phenomena. [2] It is also considered a subset of computer graphics, a branch of computer science. The purpose of scientific visualization is to graphically illustrate scientific data to enable ...