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An auto clicker is a type of software or macro that can be used to automate the clicking of a mouse on a computer screen element. [1] Some clickers can be triggered to repeat recorded input. Auto clickers can be as simple as a program that simulates mouse clicking.
This can cause problems when trying to play back a macro if the user's desktop environment has changed. For example, if the user has changed their desktop resolution, moved icons, or moved the task bar, the mouse macro may not perform the way the user intended. That's one of the reasons for preferring keyboard macros over the mouse-oriented ones.
Whereas Microsoft mice and Microsoft keyboards were previously controlled from two separate programs – IntelliPoint and IntelliType – the Mouse and Keyboard Center is responsible for both kinds of devices. 32- and 64-bit versions of the software are available, and the program integrates with Windows 8 and above's "Modern UI" interface.
WordPerfect DOS macros, [19] which assumed a text-based screen, with fixed locations on the screen, could not, or could not easily, be implemented with the Windows WYSIWYG screen and mouse. For example, "go down four lines" has a clear meaning on a DOS screen, but no definite meaning with a Windows screen.
For example, a macro key might be configured to launch a program. A gamer might configure it for rapid-fire. Some early PC keyboards had a single key located on the lowest row of keys, either to the left of the Z key or to the right of the right control key. Sometimes it was treated as a backslash, but its behavior varied.
A computer mouse with the most common features: two buttons (left and right) and a scroll wheel (which can also function as a button when pressed inwards) A typical wireless computer mouse. A computer mouse (plural mice, also mouses) [nb 1] is a hand-held pointing device that detects two-dimensional motion relative to a surface
A mouse and computer keyboard are typical input devices for a personal computer and are currently the main game controllers for computer games. The mouse is often used with a mousepad to achieve greater speed, comfort, accuracy and smoother movement for the gamer. Some video game consoles also have the ability to function with a keyboard and a ...
Point and click are one of the actions of a computer user moving a pointer to a certain location on a screen (pointing) and then pressing a button on a mouse or other pointing device (click). An example of point and click is in hypermedia, where users click on hyperlinks to navigate from document to document.