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  2. EverQuest expansions - Wikipedia

    en.wikipedia.org/wiki/EverQuest_expansions

    Ring of Scale is the 24th EverQuest expansion and was released on December 12, 2017. The game sees the return of Kunark who aids the Combine as they face off against the Sarnak Empire and the Ring of Scale. Adventure to Level 110. 6 expansion zones. New raids, quests and missions. New spells, combat abilities, and AAs. New collections.

  3. EverQuest II: Rise of Kunark - Wikipedia

    en.wikipedia.org/wiki/EverQuest_II:_Rise_of_Kunark

    The vast majority of the rest of the content is focused around the levels of 65 to 80, forming the new endgame content of the EverQuest II. Aside from Timorous Deep, new zones include: Kylong Plains - consisting of the zones of Dreadlands, Burning Woods (now Stonewoods) and Firiona Vie from the original EverQuest expansion pack, The Ruins of ...

  4. EverQuest II expansions - Wikipedia

    en.wikipedia.org/wiki/EverQuest_II_expansions

    The expansion offers max-level characters a new underground zone for exploring and questing, new signature quest lines for both adventurers and crafters, new creatures, a large contested zone, and new dungeons (six advanced solo, 13 heroic, three x4 raids, and one x2 raid).

  5. EverQuest - Wikipedia

    en.wikipedia.org/wiki/EverQuest

    EverQuest is a 3D fantasy-themed massively multiplayer online role-playing game (MMORPG) originally developed by Verant Interactive and 989 Studios for Windows PCs.It was released by Sony Online Entertainment in March 1999 in North America, [5] and by Ubisoft in Europe in April 2000. [6]

  6. EverQuest: The Ruins of Kunark - Wikipedia

    en.wikipedia.org/wiki/EverQuest:_The_Ruins_of_Kunark

    The most notable of these was Veeshan's Peak, a zone populated by dragons that was, at its release, declared to be the hardest zone that would be put into EverQuest. Another notable and deep dungeon is Sebilis, the lair of the undead dragon Trakanon, which required players to level past the previous limit and obtain improved gear introduced in ...

  7. EverQuest II - Wikipedia

    en.wikipedia.org/wiki/EverQuest_II

    EverQuest II reached 100,000 active accounts within 24 hours of release, which grew to over 300,000 two months later in January 2005. [38] As of 2012, the game had an estimated subscriber peak of 325,000 achieved sometime in 2005. [39] As of September 2020, EverQuest II had 21,000 subscribers and 29,000 monthly active players. [40]

  8. Champions of Norrath - Wikipedia

    en.wikipedia.org/wiki/Champions_of_Norrath

    Champions of Norrath: Realms of EverQuest is an action role-playing video game for the PlayStation 2, set in the EverQuest universe. The game is playable with one single player or cooperative for up to four players, but with a Network Adapter, players can take the game online with others and kill others or join to form groups of adventurers.

  9. EverQuest Role-Playing Game - Wikipedia

    en.wikipedia.org/wiki/EverQuest_Role-Playing_Game

    The EverQuest II Player's Guide did not contain rules for magic, though a free download at Sword and Sorcery Studio's website did give basic spells for low-level characters. Almost a year later, on March 1, 2006, the EverQuest II Spell Guide, which included the core rules for magic and a full spell list, was published in PDF form only.