When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Scalable Link Interface - Wikipedia

    en.wikipedia.org/wiki/Scalable_Link_Interface

    Scalable Link Interface (SLI) is the brand name for a now discontinued multi-GPU technology developed by Nvidia (The technology was invented and developed by 3dfx and later purchased by Nvidia during the acquisition of 3dfx) for linking two or more video cards together to produce a single output.

  3. Scan-Line Interleave - Wikipedia

    en.wikipedia.org/wiki/Scan-Line_Interleave

    Scalable Link Interface Scan-Line Interleave ( SLI ) is a multi-GPU method developed by 3DFX for linking two (or more) video cards or chips together to produce a single output. It is an application of parallel processing for computer graphics , meant to increase the processing power available for graphics.

  4. List of computing and IT abbreviations - Wikipedia

    en.wikipedia.org/wiki/List_of_computing_and_IT...

    SLI—Scalable Link Interface; SLIP—Serial Line Internet Protocol; SLM—Service Level Management; SLOC—Source Lines of Code; SME—Subject Matter Expert; SMF—Single-Mode (optical) Fiber; SPM—Software project management; SPMD—Single Program, Multiple Data; SPOF—Single point of failure; SMA—SubMiniature version A; SMB—Server ...

  5. NVLink - Wikipedia

    en.wikipedia.org/wiki/NVLink

    Scalable Link Interface NVLink is a wire-based serial multi-lane near-range communications link developed by Nvidia . Unlike PCI Express , a device can consist of multiple NVLinks, and devices use mesh networking to communicate instead of a central hub .

  6. Interface (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Interface_(object-oriented...

    In object-oriented programming, an interface or protocol type [a] is a data type that acts as an abstraction of a class. It describes a set of method signatures , the implementations of which may be provided by multiple classes that are otherwise not necessarily related to each other. [ 1 ]

  7. Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Observer_pattern

    In software design and engineering, the observer pattern is a software design pattern in which an object, named the subject, maintains a list of its dependents, called observers, and notifies them automatically of any state changes, usually by calling one of their methods.

  8. Apache Thrift - Wikipedia

    en.wikipedia.org/wiki/Apache_Thrift

    Thrift is an IDL (Interface Definition Language) and binary communication protocol [2] used for defining and creating services for programming languages. [3] It was developed by Facebook . Since 2020, it is an open source project in the Apache Software Foundation .

  9. Message Passing Interface - Wikipedia

    en.wikipedia.org/wiki/Message_Passing_Interface

    $ mpicc example.c && mpiexec -n 4 ./a.out We have 4 processes. Process 1 reporting for duty. Process 2 reporting for duty. Process 3 reporting for duty. Here, mpiexec is a command used to execute the example program with 4 processes, each of which is an independent instance of the program at run time and assigned ranks (i.e. numeric IDs) 0, 1 ...