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  2. The Legend of Zelda: Breath of the Wild - Wikipedia

    en.wikipedia.org/wiki/The_Legend_of_Zelda:...

    Breath of the Wild is an open world action-adventure game. Players are tasked with exploring the kingdom of Hyrule while controlling Link. Breath of the Wild encourages nonlinear gameplay, which is illustrated by the lack of defined entrances or exits to areas, [1] scant instruction given to the player, and encouragement to explore freely. [2]

  3. The Legend of Zelda: Breath of the Wild – Creating a Champion

    en.wikipedia.org/wiki/The_Legend_of_Zelda:_Breath...

    The book reveals concepts and early designs for Breath of the Wild, such as Eiji Aonuma's idea to include Link's motorcycle, the Master Cycle Zero, in the game, which was initially rebuffed but eventually accepted by the team. It shows how each Divine Beast was designed and modelled to represent an identifiable animal.

  4. Roblox - Wikipedia

    en.wikipedia.org/wiki/ROBLOX

    Roblox occasionally hosts real-life and virtual events. They have in the past hosted events such as BloxCon, which was a convention for ordinary players on the platform. [46] Roblox operates annual Easter egg hunts [52] and also hosts an annual event called the "Bloxy Awards", an awards ceremony that also functions as a fundraiser. The 2020 ...

  5. Method of loci - Wikipedia

    en.wikipedia.org/wiki/Method_of_loci

    The method of loci is a strategy for memory enhancement, which uses visualizations of familiar spatial environments in order to enhance the recall of information. The method of loci is also known as the memory journey, memory palace, journey method, memory spaces, or mind palace technique.

  6. Emotion and memory - Wikipedia

    en.wikipedia.org/wiki/Emotion_and_memory

    In one study Levine et al. (2009) [56] primes of the cultural belief of women being more emotional than men had a greater effect on responses for older memories compared to new memories. The long-term recall of emotions was more in line with the primed opinions, showing that long-term recall of emotions was heavily influenced by current opinions.

  7. Breath of Fire III - Wikipedia

    en.wikipedia.org/wiki/Breath_of_Fire_III

    Tatsuya Yoshikawa's character designs for Breath of Fire III. The main character in Breath of Fire III is Ryu. As a member of the ancient Brood race, Ryu is a human with the ability to transform into powerful dragons, an ability he does not fully understand, but pieces together as time goes on.

  8. Associative memory (psychology) - Wikipedia

    en.wikipedia.org/wiki/Associative_memory...

    The main locations are the hippocampus and its surrounding structures of the entorhinal, perirhinal, and parahippocampal cortices. More recently, the parietal-hippocampal network has been identified as a key circuit for associative memory [ 4 ] Humans with large medial temporal lobe lesions have shown to have impairments in recognition memory ...

  9. Breath of Fire IV - Wikipedia

    en.wikipedia.org/wiki/Breath_of_Fire_IV

    Breath of Fire IV [a] is a role-playing video game developed by Capcom, and is the fourth game in the Breath of Fire series. It was originally released for the PlayStation home console in Japan and North America in 2000, and Europe in 2001. The game was later ported to Windows-based PCs in Europe and Japan in 2003. [2]