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  2. Game-Maker - Wikipedia

    en.wikipedia.org/wiki/Game-Maker

    Game-Maker (aka RSD Game-Maker) is an MS-DOS-based suite of game design tools, accompanied by demonstration games, produced between 1991 and 1995 by the Amherst, New Hampshire based Recreational Software Designs and sold through direct mail in the US by KD Software. [1]

  3. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker is primarily intended for making games with 2D graphics, allowing out-of-box use of raster graphics, vector graphics (via SWF), [2] and 2D skeletal animations (via Esoteric Software's Spine) [3] [4] along with a large standard library for drawing graphics and 2D primitives. [5]

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Pixel Game Maker MV: JavaScript: JavaScript, CoffeeScript: Yes 2D Windows, Nintendo Switch: Proprietary: PlayCanvas: JavaScript: JavaScript: Yes 3D Windows, Linux, macOS, iOS, HTML5, Android: MIT: Users can work on game at the same time via online browser and publish to multiple platforms; engine uses WebGL and includes physics PlayN: Java: Yes 2D

  5. Game Editor - Wikipedia

    en.wikipedia.org/wiki/Game_Editor

    Game Editor is a 2D game authoring package. It supports multi-platform development to iPhone, iPad, Mac OS X, Windows (Windows 95-Windows 10), Android, Linux, Windows Mobile-based Smartphones, GP2X, Pocket PCs, and Handheld PCs. [1]

  6. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    First-person shooters: 3D Game Creation System, FPS Creator, Silent Walk FPS Creator, [8] Raycasting Game Maker, [9] Easy FPS Editor [10] Fighting games: Fighter Maker, Mugen, IKEMEN Go [11] Role-playing games: RPG Maker, OHRRPGCE, EasyRPG, [12] Solarus, [13] Sphere [14] Dungeon crawlers: Forgotten Realms: Unlimited Adventures, The Bard's Tale ...

  7. Pixel Game Maker MV - Wikipedia

    en.wikipedia.org/wiki/Pixel_Game_Maker_MV

    Pixel Game Maker MV (released as "Action Game Tsukuru" (アクションゲームツクール) in Japan) is a 2D action game production software published by Playism. It allows for the creation of 2D games without the need for programming.

  8. Twine (software) - Wikipedia

    en.wikipedia.org/wiki/Twine_(software)

    Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply. By using this site, ...

  9. Tile-based video game - Wikipedia

    en.wikipedia.org/wiki/Tile-based_video_game

    This approach allows for simple, visual map data, letting level designers create entire worlds with a tile reference sheet and perhaps a text editor, a paint program, or a simple level editor (many older games included the editor in the game). Examples of tile-based game engine/IDEs include RPG Maker, Game Maker, Construct, and Godot.