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This is a list of two-dimensional geometric shapes in Euclidean and other geometries. For mathematical objects in more dimensions, see list of mathematical shapes. For a broader scope, see list of shapes.
Graphic art mostly includes calligraphy, photography, painting, typography, computer graphics, and bindery. It also encompasses drawn plans and layouts for interior and architectural designs. [1] In museum parlance "works on paper" is a common term, covering the various types of traditional fine art graphic art.
Training in the visual arts has generally been through variations of the apprentice and workshop systems. In Europe, the Renaissance movement to increase the prestige of the artist led to the academy system for training artists, and today most of the people who are pursuing a career in the arts train in art schools at tertiary levels.
Critic Clement Greenberg believed that flatness, or two-dimensional, was an essential and desirable quality in painting, a criterion which implies rejection of painterliness and impasto. The valorization of flatness led to a number of art movements, including minimalism and post-painterly abstractionism .
Fractal Art is a subclass of two-dimensional visual art, and is in many respects similar to photography—another art form that was greeted by skepticism upon its arrival. Fractal images typically are manifested as prints, bringing fractal artists into the company of painters, photographers, and printmakers. Fractals exist natively as ...
Example of line art (published in The Survey, October 1917–March 1918). Line art or line drawing is any image that consists of distinct straight lines or curved lines placed against a background (usually plain). Two-dimensional or three-dimensional objects are often represented through shade (darkness) or hue . Line art can use lines of ...
Leonardo da Vinci's Vitruvian Man (c. 1485) Accademia, Venice. Drawing is a visual art that uses an instrument to mark paper or another two-dimensional surface. The instruments used to make a drawing are pencils, crayons, pens with inks, brushes with paints, or combinations of these, and in more modern times, computer styluses with graphics tablets or gamepads in VR drawing software.
This layer-by-layer growth is two-dimensional, indicating that complete films form prior to growth of subsequent layers. [2] [3] Stranski–Krastanov growth is an intermediary process characterized by both 2D layer and 3D island growth. Transition from the layer-by-layer to island-based growth occurs at a critical layer thickness which is ...