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Other DevPaks include libraries for more advanced function use. Users of Dev-C++ can download additional libraries, or packages of code that increase the scope and functionality of Dev-C++, such as graphics, compression, animation, sound support and many more. Users can create DevPaks and host them for free on the site.
These APIs for 3D computer graphics are particularly popular: ANGLE, web browsers graphics engine, a cross-platform translator of OpenGL ES calls to DirectX, OpenGL, or Vulkan API calls. Direct3D (a subset of DirectX) Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple.
The C standard library is declared as a collection of header files. The C++ standard library is similar, but the declarations may be provided by the compiler without reading an actual file. C standard header files are named with a .h file name extension, as in #include <stdio.h>. Typically, custom C header files have the same extension. Custom ...
It also provides a graphics module for simple hardware acceleration of 2D computer graphics which includes text rendering using FreeType, an audio module that uses OpenAL, replaced by miniaudio as of v3.0.0, [5] and a networking module for basic Transmission Control Protocol (TCP) and User Datagram Protocol (UDP) communication.
VCL components can in fact be written in C++, but ultimately inherit from Delphi ancestors, since the C++Builder compiler and linker can consume object and header files produced by Delphi. This was one of the first examples of cross-language compatibility, something unseen until .Net.
BGI was accessible in C/C++ with graphics.lib / graphics.h, and in Pascal via the graph unit. BGI was less powerful than modern graphics libraries such as SDL or OpenGL, since it was designed for 2D presentation graphics instead of event-based 3D applications. However, it has been considered simpler to code.
This version introduced the <graphics.h> header file, which provided the Borland Graphics Interface already included in Turbo Pascal. With the release of Turbo C++ 1.0 (in 1990), the two products were folded into one and the name "Turbo C" was discontinued.
The Skia Graphics Engine or Skia is an open-source 2D graphics library written in C++. Skia abstracts away platform-specific graphics APIs (which differ from one to another). [ 1 ] Skia Inc. originally developed the library; Google acquired it in 2005, [ 2 ] and then released the software as open source licensed under the New BSD free software ...