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  2. Unreal Editor for Fortnite - Wikipedia

    en.wikipedia.org/wiki/Unreal_Editor_for_Fortnite

    In the Fortnite ecosystem, Discover or Discovery is the term used to describe the algorithm that puts UGC content in front of players in the form of playlists or rows in the Fortnite lobby. A Discover row consists of a thumbnail, title, and the current amount of players playing the experience.

  3. Fortnite Creative - Wikipedia

    en.wikipedia.org/wiki/Fortnite_Creative

    The meta-game was expected to keep a healthy player base for Fortnite. Polygon 's Ben Kuchera wrote that the game is "a powerful new tool" and that "[sharing] your own maps and game modes, or just using the tools to create wild videos, is going to go a long way toward keeping Fortnite fresh for the foreseeable future." [19]

  4. Fortnite - Wikipedia

    en.wikipedia.org/wiki/Fortnite

    Fortnite is an online video game and game platform developed by Epic Games and released in 2017. It is available in seven distinct game mode versions that otherwise share the same general gameplay and game engine: Fortnite Battle Royale, a battle royale game in which up to 100 players fight to be the last person standing; Fortnite: Save the World, a cooperative hybrid tower defense-shooter and ...

  5. Fortnite Battle Royale - Wikipedia

    en.wikipedia.org/wiki/Fortnite_Battle_Royale

    Fortnite Battle Royale is a 2017 battle royale video game produced by Epic Games.It was originally developed as a companion game part of the early access version of Fortnite: Save the World, a cooperative survival game, before separating from it and then dropping the early access label on June 29, 2020.

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  7. Lists of weapons - Wikipedia

    en.wikipedia.org/wiki/Lists_of_weapons

    This page was last edited on 12 December 2024, at 08:17 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

  8. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations. [3] This is a list of video games that use procedural generation as a core aspect of gameplay. Games that use procedural generation solely during development as part of asset creation are not included.

  9. List of artillery by name - Wikipedia

    en.wikipedia.org/wiki/List_of_artillery_by_name

    Popular name of 1.59-inch breech-loading Vickers Q.F. gun, Mk II: QF 2-pounder naval gun Japan: 40 mm anti-aircraft, anti-tank gun WA 021 China: 155 mm towed howitzer Wildcat SPAA Germany: 30 mm SP twin anti-aircraft gun Wirbelwind Nazi Germany: 20 mm SP quad anti-aircraft gun YaG-10 motorized anti-aircraft Soviet Union: 76.2 mm SP anti ...