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Solid Snake (Japanese: ソリッド・スネーク, Hepburn: Soriddo Sunēku) is a fictional character from the Metal Gear series created by Hideo Kojima and developed and published by Konami, appearing as the main protagonist in many of the games of the series.
Metal Gear 2: Solid Snake [b] is a 1990 action-adventure stealth video game [c] developed and published by Konami for the MSX2 computer platform. It serves as a sequel to the MSX2 version of the original Metal Gear, written and designed by series's creator Hideo Kojima, who conceived the game in response to Snake's Revenge, a separately-produced sequel that was being developed at the time for ...
Series creator Hideo Kojima had previously directed the prequel Metal Gear Solid 3: Snake Eater, which was meant to end the series. People's demand to have a sequel to Metal Gear Solid 2: Sons of Liberty and clear the mysteries Kojima wanted to leave to the players' interpretations resulted in the making of Metal Gear Solid 4. [8]
In the original Metal Gear Solid games, in Metal Gear Solid Snake befriends Otacon while fighting the corrupt FOXHOUND, led by his terrorist twin brother Liquid Snake, [16] and in Metal Gear Solid 2: Sons of Liberty assists Raiden in fighting Solidus Snake and the Patriots under the false name Iroquois Pliskin (イロコィ・プリスキン ...
He drew inspiration from French artists such as Mœbius. Shinkawa used felt-tip pens, especially the Pentel Brush Pen, as well as Adobe Photoshop and Corel Painter . [ 2 ] He is a fan of heavy metal , and artists such as Megadeth , Rage , Killswitch Engage and Yngwie Malmsteen .
From top to bottom: Big Boss, Liquid Snake, and Solid Snake, three central characters in the Metal Gear series, as drawn by Yoji Shinkawa. In games, players control a character who has to infiltrate into his enemy's area alone to complete his mission. [77] Across the mission, the player receives assistance from a supporting team communicated by ...
During the making of Metal Gear Solid 3: Snake Eater, Hideo Kojima asked Shinkawa to make Naked Snake similar to Solid Snake, but with the differences that unlike Solid Snake, Naked Snake was a rookie and thus acted more naive. Shinkawa stated having no difficulties in designing Naked Snake as basically a revised version of Solid Snake.
An expanded edition, titled Metal Gear Solid 2: Substance, [c] was released the following year for Xbox and Windows in addition to the PlayStation 2. A remastered version of the game, Metal Gear Solid 2: Sons of Liberty - HD Edition, was later included in the Metal Gear Solid HD Collection for the PlayStation 3, Xbox 360, and PlayStation Vita.