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Video games can also have an impact on children's attitudes towards gender and gender identity. For example, a study published by Tracy L. Dietz about "Gender Socialization and Aggressive Behavior" [155] found that playing video games with gender-nonconforming characters led to increased acceptance of non-traditional gender roles among children ...
This proves that the observation of television role-models and other media have great influence on children, especially when the media portrays gender norms specific to one gender (ex: superheroes appeal more to boys than girls, whereas princesses appeal more to girls.) [61] Overall, social cognitive theory, also known as social learning theory ...
A gender equal curriculum shows the diversity of society when increasing examples that highlight successful female characters in texts as well as in the examples used during classes. Instructional materials, including textbooks, handouts or workbooks, should be studied to determine whether they are gender biased, gender neutral or gender ...
From an education perspective, certain gaming genres particularly lacking in female players such as the first-person shooter game have been shown to increase spatial skills thereby giving advantages to players of the games that are currently skewed along gender lines. [89] Video games have also been determined to provide an easy lead-in to ...
Feminist pedagogy, as an offshoot of critical pedagogy, further holds that gender plays a critical role in the classroom, influencing not only "what is taught, but how it is taught." [ 3 ] Like all forms of critical pedagogy feminist pedagogy aims "to help students develop consciousness of freedom, recognize authoritarian tendencies, and ...
In middle school, the gender bias of teachers toward males accounts for 6% of the math achievement gap between boys and girls. Moreover, she gathered data from schools in a fairly underdeveloped educational region of France. According to the research, inexperienced instructors tend to be more biased toward boys in the classroom.
Games alone will not make schools more efficient, cannot replace teachers or serve as an educational resource that can reach an infinite number of students. The extent of the roles games will play in learning remains to be seen. More research in this area is needed to determine impact of games and learning.
Gender roles influence a wide range of human behavior, often including the clothing a person chooses to wear, the profession a person pursues, manner of approach to things, the personal relationships a person enters, and how they behave within those relationships. Although gender roles have evolved and expanded, they traditionally keep women in ...