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  2. Does the SEC Have the Authority To Regulate Digital Art? - AOL

    www.aol.com/news/does-sec-authority-regulate...

    The dissenters warned that the SEC's settlements in these cases "create a precarious situation for artists and innovators—who regularly use the money from sales of their art to monetize new ...

  3. How to Sell Photos Online: 15 Websites + Pro Tips - AOL

    www.aol.com/finance/sell-photos-online-15...

    Art marketplace. Pay 20 cents/listing + 6.5% + 3% + $0.25 per sale. Set your own prices, and sell any arts and crafts. Society6. Art marketplace. Earn a 10% markup on most items; set your own ...

  4. Business of webcomics - Wikipedia

    en.wikipedia.org/wiki/Business_of_webcomics

    Some webcomic creators try to sell merchandise of their webcomic after only a few months, sometimes "[putting] the business before the art" and neglecting the webcomic itself. Jeff Schuetze ( Jeffbot ) said that he knows many people who were trying to sell a large amount of merchandise before having even started their webcomic. [ 1 ]

  5. Brand licensing - Wikipedia

    en.wikipedia.org/wiki/Brand_licensing

    The most important of these is the marketing power the brand brings to the licensee's products. When brand managers enter or extend into new product categories via licensing they create an opportunity for a licensee to grow their company. Below is an example of the licensed product process steps: Licensor chooses the product categories to be ...

  6. Advertising revenue - Wikipedia

    en.wikipedia.org/wiki/Advertising_revenue

    YouTube's monetization system (logo pictured) is one of the most prominent sources of advertising revenue online. Advertising revenue is the monetary income that individuals and businesses earn from displaying paid advertisements on their websites, social media channels, or other platforms surrounding their internet-based content.

  7. Digital art - Wikipedia

    en.wikipedia.org/wiki/Digital_art

    Pieces of digital art range from captured in unique displays and restricted from duplication to popular memes available for reproduction in commercial products. Repositories for digital art include pieces stored on physical media, galleries on display on websites, and collections for download for free or purchase.