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Note: This page uses common physics notation for spherical coordinates, in which is the angle between the z axis and the radius vector connecting the origin to the point in question, while is the angle between the projection of the radius vector onto the x-y plane and the x axis. Several other definitions are in use, and so care must be taken ...
Another special case is integration in spherical coordinates, in which the integral of a function on R n is related to the integral of the function over spherical shells: level sets of the radial function.
For example, one sphere that is described in Cartesian coordinates with the equation x 2 + y 2 + z 2 = c 2 can be described in spherical coordinates by the simple equation r = c. (In this system— shown here in the mathematics convention —the sphere is adapted as a unit sphere , where the radius is set to unity and then can generally be ...
Let (x, y, z) be the standard Cartesian coordinates, and (ρ, θ, φ) the spherical coordinates, with θ the angle measured away from the +Z axis (as , see conventions in spherical coordinates). As φ has a range of 360° the same considerations as in polar (2 dimensional) coordinates apply whenever an arctangent of it is taken. θ has a range ...
This article uses the standard notation ISO 80000-2, which supersedes ISO 31-11, for spherical coordinates (other sources may reverse the definitions of θ and φ): The polar angle is denoted by θ ∈ [ 0 , π ] {\displaystyle \theta \in [0,\pi ]} : it is the angle between the z -axis and the radial vector connecting the origin to the point in ...
The rectangular region at the bottom of the body is the domain of integration, while the surface is the graph of the two-variable function to be integrated. In mathematics (specifically multivariable calculus), a multiple integral is a definite integral of a function of several real variables, for instance, f(x, y) or f(x, y, z).
It can be thought of as the double integral analogue of the line integral. Given a surface, one may integrate over this surface a scalar field (that is, a function of position which returns a scalar as a value), or a vector field (that is, a function which returns a vector as value).
The number and location of the grid points together with a corresponding set of integration weights are determined by enforcing the exact integration of polynomials (or equivalently, spherical harmonics) up to a given order, leading to a sequence of increasingly dense grids analogous to the one-dimensional Gauss-Legendre scheme.