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  2. Development of Red Dead Redemption 2 - Wikipedia

    en.wikipedia.org/wiki/Development_of_Red_Dead...

    Houser added the company would never expect or force any employee to work as long as was stated, and those staying late at the development studios were powered by their passion for the project. [ 13 ] [ 14 ] Rockstar shared its employees' average reported weekly hours for 2018: 42.4 from January to March, 45.5 from April to June, and 45.8 for ...

  3. Red Dead Redemption 2 - Wikipedia

    en.wikipedia.org/wiki/Red_Dead_Redemption_2

    [6] [7] The player can swim as Arthur but not as John. [8] [c] Red Dead Redemption 2 ' s world features different landscapes with occasional travelers, bandits, and wildlife, and urban settlements ranging from farmhouses to towns and cities. [9] [10] Horses are the main forms of transportation, of which there are various breeds with different ...

  4. Undead Nightmare - Wikipedia

    en.wikipedia.org/wiki/Undead_Nightmare

    Red Dead Redemption: Undead Nightmare is a 2010 action-adventure game developed by Rockstar San Diego and published by Rockstar Games.A standalone expansion pack to the 2010 open world Western game Red Dead Redemption, it adds a non-canonical zombie horror–themed single-player campaign, two multiplayer modes, and cosmetic additions to the environments and characters.

  5. Red Dead Redemption - Wikipedia

    en.wikipedia.org/wiki/Red_Dead_Redemption

    Red Dead Redemption received an extensive marketing campaign, including an exhibition at PAX East in March 2010. An early trailer for an untitled Western project by Rockstar Games was shown at Sony's E3 conference in May 2005; it was a technology demonstration of RAGE for the PlayStation 3, and theorized to be a sequel to Red Dead Revolver .

  6. Development of Red Dead Redemption - Wikipedia

    en.wikipedia.org/wiki/Development_of_Red_Dead...

    The development of the game's Foley began with a week-long session, where two Foley artists from Los Angeles were sent to record thousands of sounds relating to the game's setting. The sound department spent time on specific gameplay elements; Dead Eye was meant to sound "organic" as opposed to "sci-fi or electronic", while animals—a feature ...

  7. Red Dead - Wikipedia

    en.wikipedia.org/wiki/Red_Dead

    Red Dead Revolver is the first entry in the series, released for PlayStation 2 and Xbox in 2004. Set in the 1880s, during the American Old West, Red Dead Revolver follows bounty hunter Red Harlow as he uncovers the plot that killed his parents years ago and exacts revenge on those responsible. [7]

  8. Red Dead Online - Wikipedia

    en.wikipedia.org/wiki/Red_Dead_Online

    Red Dead Online is a 2019 action-adventure game developed and published by Rockstar Games as the online component of Red Dead Redemption 2.After several months in beta, [a] it was released for the PlayStation 4 and Xbox One in May 2019, and for Windows and Stadia in November 2019.

  9. Rockstar Advanced Game Engine - Wikipedia

    en.wikipedia.org/wiki/Rockstar_Advanced_Game_Engine

    The Rockstar Advanced Game Engine (RAGE) is a proprietary game engine of Rockstar Games, developed by the RAGE Technology Group division of Rockstar San Diego (formerly Angel Studios), based on the Angel Game Engine. [1]