Search results
Results From The WOW.Com Content Network
Mobile technology is the technology used for cellular communication. Mobile technology has evolved rapidly over the past few years. ... Examples of these applications ...
CDMA2000 is a family of 3G mobile technology standards for sending voice, data, and signaling data between mobile phones and cell sites. It is a backwards-compatible successor to second-generation cdmaOne (IS-95) set of standards and used especially in North America and South Korea, China, Japan, Australia and New Zealand.
A smartphone is a tool of mobile computing. Mobile computing is human–computer interaction in which a computer is expected to be transported during normal usage and allow for transmission of data, which can include voice and video transmissions. Mobile computing involves mobile communication, mobile hardware, and mobile software ...
Mobile phones are considered an important human invention as they have been one of the most widely used and sold pieces of consumer technology. [7] The growth in popularity has been rapid in some places, for example, in the UK, the total number of mobile phones overtook the number of houses in 1999. [8]
This is a parent category for mobile technology, mobile telephony, mobile computing, and miscellaneous portable electronic devices, systems, and networks.
The most common example of a cellular network is a mobile phone (cell phone) network. A mobile phone is a portable telephone which receives or makes calls through a cell site (base station) or transmitting tower. Radio waves are used to transfer signals to and from the cell phone.
An Android phone, showing that it is connected to a 5G network An Apple iPhone showing that it is connected to a 5G Network. In telecommunications, 5G is the fifth generation of cellular network technology, which mobile operators began deploying worldwide in 2019 as the successor to 4G. 5G is based on standards defined by the International Telecommunication Union under the IMT-2020 ...
A smart device is an electronic device, generally connected to other devices or networks via different wireless protocols (such as Bluetooth, Zigbee, near-field communication, Wi-Fi, NearLink, Li-Fi, or 5G) that can operate to some extent interactively and autonomously.