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  2. Doodle Jump - Wikipedia

    en.wikipedia.org/wiki/Doodle_Jump

    Doodle Jump is a 2009 platformer video game developed and published by Igor and Marko Pušenjak, who make up the Croatian studio Lima Sky. The game was released for Windows Phone , iOS , BlackBerry , Android , Java Mobile , Nokia Symbian , and Xbox 360 for the Kinect . [ 2 ]

  3. Endless runner - Wikipedia

    en.wikipedia.org/wiki/Endless_runner

    The prototypical endless runner, building on Doodle Jump's success, was Canabalt (August 2009), [10] an indie game developed by Adam Saltsman in which the player flees from a city being destroyed by giant robots that is procedurally generated and infinite. Cannabalt used distance gained as the main scoring system. These were both common ...

  4. Here's how the team behind Doodle Jump plays on the big screen

    www.aol.com/news/2013-02-08-doodle-jump-arcade.html

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  5. Grumpyface Studios - Wikipedia

    en.wikipedia.org/wiki/Grumpyface_Studios

    Grumpyface is a mobile game developer based in Phoenix, Arizona, United States. It was founded by Chris Graham in June 2010. [1] They are best known for their collaboration with Adult Swim Games and Cartoon Network Games, and have developed over seven titles between the two publishers.

  6. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  7. Raw Thrills - Wikipedia

    en.wikipedia.org/wiki/Raw_Thrills

    Raw Thrills was founded in 2001 by Eugene Jarvis, Deepak Deo, and Andrew Eloff.Early on, the staff also consisted largely of other former Midway Games employees.. At the beginning, the company made game designs for IGT including Super Times Pay Poker, Multi-Play Blackjack, and Turbo Reelette.

  8. Doodle Jump follows the way on the ninja on iPhone and iPad

    www.aol.com/news/2012-08-24-doodle-jump-update...

    The new Doodle Jump allows players to dress their little leaping alien up like a ninja, a sumo wrestler, a shadow and a double jumper, which allows him to perform an extra jump mid-air.

  9. Canabalt - Wikipedia

    en.wikipedia.org/wiki/Canabalt

    Canabalt sparked the genre of "endless running" games; The New Yorker described Canabalt as "a video game that has sparked an entirely new genre of play for mobile phones." [11] Game designer Scott Rogers credits side-scrolling shooters like Scramble (1981) and Moon Patrol (1982) and chase-style game play in platform games like Disney's Aladdin (1994) and Crash Bandicoot (1996) as early ...