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  2. Maximize Your Internet Plan With These Gaming Modems - AOL

    www.aol.com/maximize-internet-plan-gaming-modems...

    Most gaming modems can handle faster top speeds than your ISP can offer, meaning the latter is ultimately the most limiting factor on your internet speed. DOCSIS 3.0

  3. 5G - Wikipedia

    en.wikipedia.org/wiki/5G

    An Android phone, showing that it is connected to a 5G network An Apple iPhone showing that it is connected to a 5G Network. In telecommunications, 5G is the fifth generation of cellular network technology, which mobile operators began deploying worldwide in 2019 as the successor to 4G. 5G is based on standards defined by the International Telecommunication Union under the IMT-2020 ...

  4. What is 5G internet? - AOL

    www.aol.com/5g-internet-232023746.html

    5G’s highest speeds could lay the groundwork for driverless cars communicating with one another, or for exploring the metaverse on mobile devices. "5G" refers to the 5th generation of cellular ...

  5. List of countries by Internet connection speeds - Wikipedia

    en.wikipedia.org/wiki/List_of_countries_by...

    This is a list of countries by Internet connection speed for average and median data transfer rates for Internet access by end-users. The difference between average and median speeds is the way individual measurements are aggregated.

  6. List of wireless network technologies - Wikipedia

    en.wikipedia.org/wiki/List_of_wireless_network...

    Potential and current applications include amended mobile web access, IP telephony, gaming services, high-definition mobile TV, video conferencing, 3D television, and cloud computing. LTE (Long Term Evolution) is commonly marketed as 4G LTE , but it did not initially meet the technical criteria of a 4G wireless service, as specified in the 3GPP ...

  7. Online console gaming - Wikipedia

    en.wikipedia.org/wiki/Online_console_gaming

    A replacement for Sega's original, PC-only online gaming service, Heat.net, it was initially quite popular when launched on September 10, 2000. Unlike a standard ISP , game servers would be connected directly into SegaNet's internal network, providing very low connection latency between the consoles and servers along with standard Internet access.

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