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  2. Where to find free online math games for kids and adults - AOL

    www.aol.com/news/where-free-online-math-games...

    Math isn’t a subject that comes easy to many of us, and certainly not for me, personally. The most effective way for me to learn as a kid was by playing math games online. As the years went on ...

  3. ABCmouse.com Early Learning Academy - Wikipedia

    en.wikipedia.org/wiki/ABCmouse.com_Early...

    ABCmouse.com Early Learning Academy is a digital education program for children ages 2–8, created by the edtech company Age of Learning, Inc. [2] [3] The program offers educational games, videos, puzzles, printables, and a library of regular and “read-aloud” children’s books, covering subjects including reading and language arts, math, science, health, social studies, music, and art.

  4. Abecedarian Early Intervention Project - Wikipedia

    en.wikipedia.org/wiki/Abecedarian_Early...

    The average starting age of participants was 4.4 months. [3] Whereas other childhood programs started at age two, the Abecedarian Project started from infancy and continued for five years, a period longer than most other programs. The participants received child care for 6–8 hours a day, five days a week.

  5. Numeracy - Wikipedia

    en.wikipedia.org/wiki/Numeracy

    The first couple of years of childhood are considered to be a vital part of life for the development of numeracy and literacy. [20] There are many components that play key roles in the development of numeracy at a young age, such as Socioeconomic Status (SES), parenting, Home Learning Environment (HLE), and age. [20]

  6. Math Rabbit - Wikipedia

    en.wikipedia.org/wiki/Math_Rabbit

    Math Rabbit is a spin-off of the Reader Rabbit educational video game series. It was published by The Learning Company in 1986 for MS-DOS and Apple II . A Deluxe version was released in 1993 for MS-DOS, Mac , and Windows 3.x .

  7. Approximate number system - Wikipedia

    en.wikipedia.org/wiki/Approximate_number_system

    The approximate number system (ANS) is a cognitive system that supports the estimation of the magnitude of a group without relying on language or symbols. The ANS is credited with the non-symbolic representation of all numbers greater than four, with lesser values being carried out by the parallel individuation system, or object tracking system. [1]

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