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Inside is a 2016 puzzle-platform game developed and published by Playdead.The game was released for the Xbox One in June 2016, Windows in July, and PlayStation 4 in August, followed by releases for iOS in December 2017, Nintendo Switch in June 2018, and macOS in June 2020.
Playdead ApS is a Danish independent video game developer based in Copenhagen. Game designers Arnt Jensen and Dino Patti created the company in 2006 to develop Limbo, which was released in 2010 to critical acclaim. [2] [3] After a year of Xbox 360 exclusivity, Playdead released ports of the game to PlayStation 3, Microsoft Windows, macOS, iOS ...
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Limbo is a puzzle-platform video game with horror elements developed by independent studio Playdead and originally published by Microsoft Game Studios for the Xbox 360.The game was released in July 2010 on Xbox Live Arcade, and it has since been ported by Playdead to several other systems, including the PlayStation 3, Linux and Microsoft Windows.
In the BitTorrent file distribution system, a torrent file or meta-info file is a computer file that contains metadata about files and folders to be distributed, and usually also a list of the network locations of trackers, which are computers that help participants in the system find each other and form efficient distribution groups called swarms. [1]
The studio's co-founder, Dino Patti, previously co-founded Playdead and worked on Limbo and Inside as executive producer on both games. The game was released on Microsoft Windows, Xbox One, and Xbox Series X/S on November 15, 2022. It was released for PlayStation 4 and PlayStation 5 on August 31, 2023. It received mixed reviews upon release.
Transmission allows the assigning of priorities to torrents and to files within torrents, thus potentially influencing which files download first. It supports the Magnet URI scheme [9] and encrypted connections. It allows torrent-file creation and peer exchange compatible with Vuze and μTorrent. It includes a built-in web server so that users ...
Cocoon was directed by Jeppe Carlsen, who previously designed Limbo and Inside. According to Carlsen, the game started development shortly after he left Playdead in 2016, and was centered around how "spatial relationships between interconnected realms could be used in puzzles". Composer Jakob Schmid and art director Erwin Kho joined Carlsen to ...