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Tank (video game) Tank Battalion; Tank Beat; Tank Commander (video game) Tank Force; Tank Racer; Tank Troopers; Tank Universal; Tank: The M1A1 Abrams Battle Tank Simulation; Tank! Tank! Tank! Tanki X; Team Yankee (video game) Tiny Tank; TNK III; Tobruk (video game) Tokyo Wars; Toy Commander; Toy Soldiers: Cold War; Trax (video game) Tread Marks ...
Tank simulator iPanzer '44 is a 1998 video game from Interactive Magic . It's a tank simulation game where WWII US Russian and German tanks pit against each other.
Paul Rigby for The Games Machine said that "Tank is an enjoyable simulation which benefits from a great deal of detailed research – the operation of the M1 Abrams is well portrayed, while the option of being able to control 16 tanks is exciting (and exhausting!)."
Game options are point-and-click and displayed on a graphic of tank hardware which is the activation command. The player uses a map overlay to navigate the tank to a sector. On the communication screen, the player chooses what frequency to listen to and on the same screen can respond to commands, as well as hear weather reports, and other items.
iM1A2 Abrams is a simulation focusing on battlefield management as a tank commander controlling an entire company of support vehicles including infantry, artillery, and air strikes as well as the players' own tank platoon(s). Mastering the many company commands, and regular use of the real-time updated tactical map is essential for success.
Steel Beasts is the name for a family of tank simulators created by eSim Games for Microsoft Windows. Its subject is contemporary combined arms tactics (with emphasis on modern armoured fighting vehicles) at a company scale. As a consumer game, it is a genre mix of strategy game, action game, simulation game, and wargame of fairly complex gameplay.
Stellar 7 is a first-person [1] tank simulation video game based on the 1980s arcade game Battlezone [1] in which the player assumes the role of a futuristic tank pilot. The game was created by Damon Slye for the Apple II and Commodore 64 in 1983, then remade in the early 1990s for MS-DOS, Amiga, and Classic Mac OS.
You actually feel like you're in a tank. I like it. As realistic as the graphics are, sound is even better. The hum of the engine, the sound of metal on metal as the missiles load, and the whine of the swinging turret combine for a superb soundtrack. Good graphics can create a good simulation, but good sound completes it." [5]