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  2. LEB128 - Wikipedia

    en.wikipedia.org/wiki/LEB128

    To encode an unsigned number using unsigned LEB128 (ULEB128) first represent the number in binary.Then zero extend the number up to a multiple of 7 bits (such that if the number is non-zero, the most significant 7 bits are not all 0).

  3. Primitive data type - Wikipedia

    en.wikipedia.org/wiki/Primitive_data_type

    The set of basic C data types is similar to Java's. Minimally, there are four types, char, int, float, and double, but the qualifiers short, long, signed, and unsigned mean that C contains numerous target-dependent integer and floating-point primitive types. [15]

  4. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    Actual type can be either signed or unsigned. It contains CHAR_BIT bits. [3] ≥8 %c [CHAR_MIN, CHAR_MAX] — signed char: Of the same size as char, but guaranteed to be signed. Capable of containing at least the [−127, +127] range. [3] [a] ≥8 %c [b] [SCHAR_MIN, SCHAR_MAX] [6] — unsigned char: Of the same size as char, but guaranteed to be

  5. List of CIL instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_CIL_instructions

    Convert unsigned to an unsigned int8 (on the stack as int32) and throw an exception on overflow. Base instruction 0xB6 conv.ovf.u2: Convert to an unsigned int16 (on the stack as int32) and throw an exception on overflow. Base instruction 0x87 conv.ovf.u2.un: Convert unsigned to an unsigned int16 (on the stack as int32) and throw an exception on ...

  6. Sign extension - Wikipedia

    en.wikipedia.org/wiki/Sign_extension

    If the source of the operation is an unsigned number, then zero extension is usually the correct way to move it to a larger field while preserving its numeric value, while sign extension is correct for signed numbers. In the x86 and x64 instruction sets, the movzx instruction ("move with zero extension") performs this function.

  7. Comparison of data-serialization formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_data...

    PER Aligned: a fixed number of bits if the integer type has a finite range and the size of the range is less than 65536; a variable number of octets otherwise; OER: 1, 2, or 4 octets (either signed or unsigned) if the integer type has a finite range that fits in that number of octets; a variable number of octets otherwise

  8. Computer number format - Wikipedia

    en.wikipedia.org/wiki/Computer_number_format

    an 11-bit binary exponent, using "excess-1023" format. Excess-1023 means the exponent appears as an unsigned binary integer from 0 to 2047; subtracting 1023 gives the actual signed value; a 52-bit significand, also an unsigned binary number, defining a fractional value with a leading implied "1" a sign bit, giving the sign of the number.

  9. numeric_std - Wikipedia

    en.wikipedia.org/wiki/Numeric_std

    Note: when increasing the size of a signed vector the leftmost bits are filled with the sign bit, while truncation retains the sign bit along with the (n-1) rightmost bits. For an unsigned vector, a size increase fills the leftmost bits with zero, while truncation retains n rightmost bits.