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Vecna (/ ˈ v ɛ k. n ɑː / VEK-nah [2]) is a fictional character appearing in the Dungeons & Dragons fantasy role-playing game. Vecna has been named one of the greatest villains in the Dungeons & Dragons franchise. [3] [4] Originally appearing in the Greyhawk campaign setting, Vecna was described as a powerful wizard who became a lich. [4]
The warlock is a character class in the Dungeons & Dragons fantasy role-playing game. It was introduced as a non-core base class who practice arcane magic in the supplemental book Complete Arcane for the 3.5 edition of Dungeons & Dragons. In 4th and 5th edition, the warlock is a core class.
Warlock of the Stonecrowns is an adventure intended for a party of four to six player characters of levels between four and ten, in which the Warlock has been raising an army in his Citadel in the Stonecrown mountains, seeking vengeance against his awnshegh father the Gorgon by conquering neighboring domains or forcing alliances with them. [1]
Corellon is on good terms with Ioun (Corellon is patron of arcane magic and she of its study), and is therefore a potential foe of Vecna. Corellon maintains cordial relationships with the other seasonal gods, Pelor and the Raven Queen. Corellon's most hated enemies, of course, are Gruumsh and Lolth.
Strahd appeared on the 2018 Screen Rant top list at #15 on "Dungeons & Dragons: The 15 Most Powerful Villains, Ranked", and Scott Baird highlighted that "The fact that he is a vampire means that there are numerous methods by which Strahd can be defeated, which is to say nothing of the powerful anti-zombie abilities that are available to certain ...
The ghostly figure, Siff Duthar, attacks the party with mental abilities. The Mighty Nein destroy it and examine a nook that contains jewelry. Caleb identifies the magic sword in the ruin as the Magician's Judge. Fjord receives a strange vision from his patron and the party give the loot from the ruin to The Gentleman but withhold the sword.
Patron warlock of Fafhrd, Ningauble is so named due to his seven (usually only six visible) glowing eyes, seen roving within, and sometimes projecting from, the hood of his cloak. Along with the Gray Mouser's patron warlock, Sheelba, Ningauble often sends his servant on ludicrous missions such as recovering the Mask of Death or stealing the ...
The term is usually applied to adventures published for all Dungeons & Dragons games before 3rd Edition. For 3rd Edition and beyond new publisher Wizards of the Coast uses the term adventure. For a list of published 3rd, 4th, and 5th Edition Adventures see List of Dungeons & Dragons adventures.