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Kingdom of Sky featured a new region to explore, located high above the skies of Norrath, known as the Overrealm. It included a new level cap of 70 for adventurers and artisans, new items and quests, new monsters to fight, alternate ways of advancing the player's character (achievement points) and the ability to increase a guild to level 50.
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EverQuest II is a 3D fantasy massively multiplayer online role-playing game (MMORPG) ... Kingdom of Sky: Expansion: February 21, 2006-The Fallen Dynasty: Adventure Pack:
The eventual quest for Sarnak players is to help their race in the war against the Iksar, and the players will have to level in Timorous Deep, the Shattered Lands of the base game, the Desert of Flames, Kingdom of Sky and Echoes of Faydwer content, before finally being able to be reunited with their race and fight in the war against the Iksar.
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Those planes, just like the original Planes (Hate, Fear and Sky) required players to have reached the level of 46 in order to enter. Plane of Growth also reintroduced the notion of Planar armor, providing a full set for most classes except druids, paladins, and rangers who went into a new second floor of the Plane of Hate.
Projects there include the international release of EverQuest II: Sentinel's Fate, EverQuest II: The Complete Collection, EverQuest II: The Shadow Odyssey, EverQuest II: Desert of Flames, EverQuest II: Kingdom of Sky, EverQuest II: Echoes of Faydwer, [2] and EverQuest II: Rise of Kunark.
EverQuest II: 2005 EverQuest II: The Splitpaw Saga: 2006 EverQuest II: Kingdom of Sky: Field Commander: EverQuest II: The Fallen Dynasty: Untold Legends: Dark Kingdom: EverQuest: Prophecy of Ro: 2007 EverQuest: The Buried Sea: 2011 Kung Fu Panda 2: 2012 Guardians of Middle-earth: 2014 Project Spark